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2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-25Depsgraph: cache collision relations, for performance and stability.Brecht Van Lommel
2018-06-22Depsgraph: cache effector relations, for performance and stability.Brecht Van Lommel
2018-06-17Merge branch 'master' into blender2.8Campbell Barton
2018-06-17Cleanup: trailing space for blenkernelCampbell Barton
2018-05-18Collections and groups unificationBrecht Van Lommel
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2016-12-28Revert particle system and point cache removal in blender2.8 branch.Lukas Tönne
2016-12-23Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2016-12-20String drawing function for the "simdebug" utilities.Lukas Tönne
2016-08-21Merge branch 'master' into blender2.8Bastien Montagne
2016-08-16Fix depsgraph to compute more accurate links for collision & force.Alexander Gavrilov
2016-04-16Removed some unused declarations for boids code.Lukas Tönne
2016-04-13Removed remaining use of pointers to particle types as well as boids headers.Lukas Tönne
2016-04-13Removed particle DNA.Lukas Tönne
2016-04-13Removed blenkernel particle code.Lukas Tönne
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-01-20Made SimDebugData into a single global instance.Lukas Tönne
2015-01-20Nicer hashing functionality for sim debugging using a variadic macroLukas Tönne
2015-01-20New debug element "circle" for simulations, which is quite useful forLukas Tönne
2015-01-20Hair debugging: use "categories" (strings) for grouping debug elementsLukas Tönne
2015-01-20Partial response force for hair collisions.Lukas Tönne
2015-01-20Debug drawing for simulations, to aid in visualizing abstract data suchLukas Tönne
2014-02-14Fix for crash caused by effectors doing precalculation //during// DAGLukas Tönne
2013-03-26style cleanup:Campbell Barton
2012-05-13code cleanup: header cleanup and remove some duplicate defines.Campbell Barton
2012-02-29Code Cleanup: remove non existing function declarations.Campbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
2011-12-04`#if 0` use of Object.nlastrips, there is no way to add or remove these from ...Campbell Barton
2011-11-06more macro --> bli math lib replacements.Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-07-24Effector calculations are now thread safe.Janne Karhu
2011-02-18doxygen: blenkernel under core as module.Nathan Letwory
2010-08-10header re-shuffle, some headers contained unneeded refereces to other headers...Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2009-10-05General particle bug fixes + few small goodiesJanne Karhu
2009-10-01Unified effector functionality for particles, cloth and softbodyJanne Karhu
2009-07-022.5: Physics ButtonsBrecht Van Lommel
2009-01-042.5Ton Roosendaal
2008-08-22New things for particle effectors:Janne Karhu
2008-08-19Particles now got that force-hiding feature, too --> jahka: please take a loo...Daniel Genrich
2008-08-18Little tweaks so 0 wind results in 0 noise, also removed double-mass dependan...Daniel Genrich
2008-08-18a) New unified effector system by Janne (jahka) + Me (genscher): particle and...Daniel Genrich
2008-04-27remove old particle system.Campbell Barton
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2005-12-06Orange:Ton Roosendaal
2005-12-06Orange branch: Revived hidden treasure, the Groups!Ton Roosendaal