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AgeCommit message (Expand)Author
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-03-05Sculpt Face SetsPablo Dobarro
2020-03-02Cleanup: make remaining blenkernel headers work in C++Jacques Lucke
2019-11-25Cleanup: used BKE_mesh_ prefixCampbell Barton
2019-10-08Sculpt: Fix projection artifacts by changing the voxel remesh isovaluePablo Dobarro
2019-09-27Voxel remesh: Enable adaptivityPablo Dobarro
2019-09-26Voxel Remesh: Fix poles and preserve volumePablo Dobarro
2019-09-13Cleanup: use header guardsCampbell Barton
2019-09-13Add QuadriFlow remesherSebastian Parborg
2019-08-14Cleanup: use BKE_mesh_ prefix for the remesh APICampbell Barton