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AgeCommit message (Expand)Author
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-02Particles: new Age Reached Event, Kill Particle and Random Float nodeJacques Lucke
2020-07-21Particles: initial object socket and emitter node supportJacques Lucke
2020-07-17Nodes: move some code from blenkernel directory to nodesJacques Lucke
2020-07-07Nodes: Generate multi-function network from node treeJacques Lucke
2020-06-28Use const in nodeFindSocketAnkit
2020-05-04Nodes: add Combine Strings and Group Instance ID node UIsJacques Lucke
2020-05-01Cleanup: pass const arguments to texture functionsCampbell Barton
2020-04-20Cleanup: rename "nested" to "embedded"Jacques Lucke
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke
2020-04-20Simulations: UI for core particle nodesJacques Lucke
2020-04-20Simulations: Embed simulation node tree in simulation data blockJacques Lucke
2020-04-03Cleanup: Rename ExtensionRNA variables from ext to rna_extJulian Eisel
2020-03-17Cleanup: Fix warnings about function signature of register passRay Molenkamp
2020-03-12Cleanup: remove unused node tree user counting functionsJacques Lucke
2020-03-06Cleanup: Rename ARegion variables from ar to regionJulian Eisel
2020-03-06Cleanup: bNodeTree: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-06Nodes: Support storing socket link limits in bNodeSocketTypeJacques Lucke
2020-03-04Refactor ID make local to use a single flag parameter.Bastien Montagne
2020-03-04Cleanup: ID make local: remove `id_in_bmain` argument.Bastien Montagne
2020-03-02Cleanup: make remaining blenkernel headers work in C++Jacques Lucke
2020-02-28Nodes: Use destructor callbacks for bNodeSocketType and bNodeTypeJacques Lucke
2020-02-17Cycles: Vector Rotate Node using Axis and Angle methodCharlie Jolly
2020-02-15Cleanup: comment unused node definesCampbell Barton
2020-02-11Nodes: Add dynamic label support for Math NodesCharlie Jolly
2020-02-06NodeTree: Add access to the address of an ID's nodetree pointer.Bastien Montagne
2020-01-16Fix T70766 EEVEE: Performance drop with node tree in 2.81Clément Foucault
2019-12-10Cycles: support for custom shader AOVsLukas Stockner
2019-11-24Cleanup: doxygen commentsCampbell Barton
2019-10-10Fix T70614 EEVEE: Bump with texture connected to other branches don't workClément Foucault
2019-10-01Fix T70325 EEVEE: Performance regression with large nodetreesClément Foucault
2019-09-12Shading: Add Vertex Color node.OmarSquircleArt
2019-09-07Cleanup: includes in headersCampbell Barton
2019-08-28Fix T68971: Copy As New Driver from Material node creates a bad reference.Alexander Gavrilov
2019-08-25Cleanup: redundant struct declarationsCampbell Barton
2019-08-22Revert "Fix T68971: Copy As New Driver from Material node creates a bad refer...Bastien Montagne
2019-08-22NodeTree: also assign the owner pointer when copying.Alexander Gavrilov
2019-08-22Fix T68971: Copy As New Driver from Material node creates a bad reference.Alexander Gavrilov
2019-08-21Shading: Add Volume Info node.OmarSquircleArt
2019-08-21Shading: Add White Noise node.OmarSquircleArt
2019-08-21Shading: Add more operators to Vector Math node.OmarSquircleArt
2019-08-18Shading: Refactor Math node and use dynamic inputs.OmarSquircleArt
2019-08-14Compositor: Added denoising nodeBrecht Van Lommel
2019-08-14Cleanup: move trailing comments to avoid wrapping codeCampbell Barton
2019-08-13Shading: Add Clamp node to Cycles and EEVEE.OmarSquircleArt
2019-08-13Shading: Add Map Range node to Cycles and EEVEE.OmarSquircleArt
2019-06-07Fix T65612: Ungroup in Node Editor CrashesSergey Sharybin
2019-06-04Fix T64247: Crash on playback with special shader node treeSergey Sharybin
2019-04-27Cleanup: comments (long lines) in blenkernelCampbell Barton