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AgeCommit message (Expand)Author
2018-08-03Depsgraph: add helper to ensure a given scene/view_layer graph is up-to-date.Bastien Montagne
2018-07-30Merge branch 'master' into blender2.8Campbell Barton
2018-07-30Use Ctrl Snap to seconds w/ play-head dragCampbell Barton
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-06-19Remove rigid body from rbw->group when deletingSybren A. Stüvel
2018-06-11Cleanup: Moar G.main removal of Hell.Bastien Montagne
2018-05-18Collections and groups unificationBrecht Van Lommel
2018-04-26Workspaces: active view layer now always comes from workspace, not scene.Brecht Van Lommel
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-04-18Move transform orientation to sceneCampbell Barton
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-13Depsgraph: don't pass evaluation context to update functions.Brecht Van Lommel
2018-02-28Merge branch 'master' into blender2.8Sergey Sharybin
2018-02-28De-duplicate tool settings copy and make tool settings freeing reusableSergey Sharybin
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-22SceneRenderLayer Removal/RefactorDalai Felinto
2017-11-09Farewell BaseLegacyDalai Felinto
2017-11-09Farewell Scene->basactDalai Felinto
2017-11-09Depsgraph: Make dependency graph to be built from scene layerSergey Sharybin
2017-11-08Farewell Scene->baseDalai Felinto
2017-11-07Depsgraph: Remove old unused function which is no longer to be usedSergey Sharybin
2017-11-07Depsgraph: Simplify some workarounds and make API closer to finalSergey Sharybin
2017-11-06Depsgraph: Cleanup, remove obsolete unused functionSergey Sharybin
2017-10-25Depsgraph; Introduce new scene update routines which gets an explicit graphSergey Sharybin
2017-10-20Depsgraph: Introduce hash of dependency graphs in the scene levelSergey Sharybin
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-09-25Merge branch 'master' into blender2.8Sergey Sharybin
2017-09-22Remove quicktime supportAaron Carlisle
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-08-15Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-08-15Cycles/BI: Add a pixel size option for speeding up viewport renderingLukas Stockner
2017-08-07Refactor ID copying (and to some extent, ID freeing).Bastien Montagne
2017-08-07Refactor ID copying (and to some extent, ID freeing).Bastien Montagne
2017-07-13Depsgraph: Begin work on making depsgraph per-scene-layerSergey Sharybin
2017-06-14Add an option to free scene without doing id-countersSergey Sharybin
2017-06-01Main Workspace IntegrationJulian Eisel
2017-05-03NodeTree: Add eevee default shader tree.Clément Foucault
2017-04-05Depsgraph: Remove all layer bit flags related checksSergey Sharybin
2017-03-01Outliner: Support dragging object into collectionJulian Eisel
2017-02-15Update SETLOOPER to account for layersDalai Felinto
2017-02-08Bring back Lasso and Circle selection backDalai Felinto
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2016-07-21Fix missing datablocks types in id_make_local.Bastien Montagne
2016-07-10Cleanup/Refactor: pass Main pointer to all ID copy functions.Bastien Montagne
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne
2016-06-07World space switch for BI nodes.Alexander Romanov
2016-03-10Multi-View: Cycles - Spherical Stereo support (VR Panoramas)Dalai Felinto