Age | Commit message (Expand) | Author |
2017-08-15 | Cycles/BI: Add a pixel size option for speeding up viewport rendering | Lukas Stockner |
2017-08-07 | Refactor ID copying (and to some extent, ID freeing). | Bastien Montagne |
2016-07-21 | Fix missing datablocks types in id_make_local. | Bastien Montagne |
2016-07-10 | Cleanup/Refactor: pass Main pointer to all ID copy functions. | Bastien Montagne |
2016-06-22 | ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha... | Bastien Montagne |
2016-06-07 | World space switch for BI nodes. | Alexander Romanov |
2016-03-10 | Multi-View: Cycles - Spherical Stereo support (VR Panoramas) | Dalai Felinto |
2015-10-23 | Cleanup: use int for view_id's & view count | Campbell Barton |
2015-10-20 | First step to handle missing libs/datablocks when reading a file. | Bastien Montagne |
2015-06-27 | Cleanup: all params of BLI_str partition funcs can be const... | Bastien Montagne |
2015-05-06 | Shader node: support native render capabilities | Campbell Barton |
2015-05-04 | Separate scene simplification into viewport and render | Sergey Sharybin |
2015-04-06 | Multi-View and Stereo 3D | Dalai Felinto |
2015-03-28 | Cleanup: redundant struct declarations | Campbell Barton |
2015-03-21 | Cleanup: constify scene/modifiers | Campbell Barton |
2015-01-19 | Viewport: Add adjustable safe areas, 3d-view & VSE | Campbell Barton |
2014-11-11 | Cleanup: remove inline list-count | Campbell Barton |
2014-10-23 | Fix T42330 game engine does not allow texture slots generation. | Antony Riakiotakis |
2014-08-27 | Only calculate texture paint slots from mtex if renderer is blender | Antony Riakiotakis |
2014-08-26 | Move bUnit_getScaleUnit -> BKE_scene_unit_scale | Campbell Barton |
2014-07-19 | Fix T41010: MetaBall Duplivert Unwanted Movement Bug. | Bastien Montagne |
2014-04-27 | Revert the testing sculpt openmp thread control and limit for OSX to physical... | Jens Verwiebe |
2014-03-31 | Fix compile due forgot remove BKE_scene_omp_threads_update from patch | Jens Verwiebe |
2014-03-31 | Sculpt/dyntopo: Make the omp threads configurable to overcome performance issues | Jens Verwiebe |
2014-02-25 | Fix T38824: curve which is constrained on a hidden layer causes cycles crash | Sergey Sharybin |
2014-02-03 | Code cleanup: use bools where possible | Campbell Barton |
2014-01-23 | Removed the omat matrix from DupliObject. | Lukas Tönne |
2013-12-26 | Threaded object update and EvaluationContext | Sergey Sharybin |
2013-07-09 | Fixed more threading issues with metaballs | Sergey Sharybin |
2013-06-16 | when setting the subframe for large frames (250,000+) the precision was very ... | Campbell Barton |
2013-05-08 | Fix #35240: command line -t number of threads option did not work for cycles. | Brecht Van Lommel |
2013-04-25 | Fix #34806: rigid body world settings were not copied with a full scene copy. | Brecht Van Lommel |
2013-01-26 | Fix [#34005] blender will close immediately in debug mode on deleting objects | Sergej Reich |
2013-01-23 | rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body sim | Sergej Reich |
2012-12-13 | remove BKE_main_scene_add(), just add main arg to BKE_scene_add() | Campbell Barton |
2012-12-12 | Holiday coding log :) | Ton Roosendaal |
2012-10-15 | add missing redraw notifier for separate UV operator, also some style cleanup... | Campbell Barton |
2012-10-01 | Fix #32695: Can't disable color management for 3D view | Sergey Sharybin |
2012-09-15 | Color Management, Stage 2: Switch color pipeline to use OpenColorIO | Sergey Sharybin |
2012-05-13 | code cleanup: header cleanup and remove some duplicate defines. | Campbell Barton |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-05-05 | code cleanup: function naming, use BKE_*type* prefix. | Campbell Barton |
2012-02-17 | unify include guard defines, __$FILENAME__ | Campbell Barton |
2011-11-28 | Fix #29389: cycles viewport render not updating on frame changes. This sort of | Brecht Van Lommel |
2011-11-18 | Added methods new and remove to scene.render.layers, so now render layers | Sergey Sharybin |
2011-11-06 | Second attempt at getting rid of bsystem_time() | Joshua Leung |
2011-11-06 | Removed old "bsystem_time()" function, which by now is just a | Joshua Leung |
2011-11-03 | Depsgraph/Python: callbacks and properties to detect datablock changes | Brecht Van Lommel |
2011-11-02 | RenderEngine/Nodes: system to check for shading nodes compatibility | Brecht Van Lommel |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |