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2010-10-16editors/space_* build without unused args warningsCampbell Barton
2010-10-04[#22825] Copy Scenes with Audio Strip Crash.Campbell Barton
2010-08-27ED_view3d_draw_offscreen_imbuf_simple and ED_view3d_draw_offscreen_imbuf now ↵Campbell Barton
accept the imbuf flag so they can get the float buffer from opengl directly.
2010-08-132.5: more removal of G.main.Brecht Van Lommel
2010-07-25== Sequencer ==Peter Schlaile
Some cleanup on effects: - converted interface to float cfra - made effects return their own ImBufs, which has the following advantages: * code in sequencer.c is a lot more readable. * multicam saves one memcpy of an image * prepares things for GPU-rendering
2010-07-23== Sequencer ==Peter Schlaile
This patch cleans up the sequencer core by replacing the caching system (TStripElems) with a hash based system, which is: a) a lot faster b) a lot more readable c) a lot more memory conserving The new caching system is also a good building ground for a) sub frame precision rendering (even on scene strips) b) multi core rendering (threaded rendering is still disabled, but can be extended now to arbitrary core numbers) I tested the code on an extensive editing session today and had no crashes during 4 hours of editing. So I consider it very stable.
2010-07-20== Sequencer ==Peter Schlaile
Bugfix: free_imbuf_seq() was closing IMB anim handles on nearly every change of RNA variables. This can be *very* slow, if you twiddle with parameters during playback. Especially multicam editing... Now: we close IMB anim handles only on refresh_all() and filepath changes.
2010-07-08- duplicating a scene now duplicates all strips (not just selected ones)Campbell Barton
- python change, dont import 'bpy' by default, initially I thaught this would make scripting easier but it ends up being annoying when you want to register a script or if you want to import it. (more trouble then its worth to save 1 line, also not very pythonic).
2010-07-07duplicating a sequence strip now duplicates its fcurvesCampbell Barton
2010-07-06color balance can now be animated in the sequencer.Campbell Barton
2010-06-25- duplicating a scene now duplicates its sequence strips too.Campbell Barton
- bugfix for copying a scene with FFMPEG properties set (wasnt copying the ID properties, could crash blender) - relative path option for adding sequence strips and replaceing images.
2010-06-24Move some sequencer functions about, no functional changes.Campbell Barton
- Remove SEQ_DESEL, better not have a flag which includes ~, use ~SEQ_ALLSEL instead. - Rename recurs_dupli_seq -> seqbase_dupli_recursive - Rename deep_dupli_seq -> seq_dupli_recursive
2010-06-21sequencer swap data operator.Campbell Barton
needed for durian so we can swap out preview AVI's for EXR sequences.
2010-05-08bugfix [#21085] Sequencer file selector for movies is strangeCampbell Barton
elubie fixed the first part, this fixes the internal data updating while keeping the frame range.
2010-04-25== Sequencer ==Peter Schlaile
This adds MULTICAM-editing support for blender. (Well, the beginning of.) There is now a new effect track, named MULTICAM, which just selects one of the lower tracks. Doesn't sound that exciting, but if you combine this with A/B-Trim (moving split points of two directly connected tracks around, while magically resizing both strips, something to be added), you just do: * add several tracks for your camera angles * (optionally) sync those tracks * add one multicam track on top Use that multicam-track to edit your movie. (Either using fcurves on the multicam source selector or using knife-tool and A/B-Trim.) Compare that to: * add several tracks * add cross fades between them * do some python scripting to add several fcurves to make that beast somewhat work. * cry out loud, using it, if you have to move cut points around Alternatively, even harder: * just edit the old way and put strip after strip You might think, that this isn't really helpfull for animators, but consider using scene-strips (in OpenGL-mode) for input, that are set for different camera angles and can now be intercut a lot more easily... Also: small fix on the way: the speed effect can now be used in cascade. (Don't know, if anyone used it that way, but now it works.)
2010-03-16change the scene opengl sequence rendering to be a global option with ↵Brecht Van Lommel
rendering and scrubbing settings. still need to do a do_versions for this to work right without changing settings. (commit 27442 by Campbell from render25 branch)
2010-03-09remove for bad-level-call & some minor changes to make camera switching neater.Campbell Barton
2010-02-16[#21102] Nonunique ID names in sequencer!Campbell Barton
now uniqute names are ensured with recursive name checking on the scene
2010-02-12correct fsf addressCampbell Barton
2010-02-082.5 Audio:Joerg Mueller
- recode of the whole sequencer audio handling - encode audio flag removed, instead you choose None as audio codec, added None for video codec too - ffmpeg formats/codecs: enabled: theora, ogg, vorbis; added: matroska, flac (not working, who can fix?), mp3, wav - sequencer wave drawing - volume animation (now also working when mixing down to a file!) - made sequencer strip position and length values unanimatable
2010-01-29edits to 26400Campbell Barton
- use the endframe operator property - dont use the startstill setting, gives odd results (start frame isnt the startframe)
2010-01-20patch from Bjørnar Hansen (anachron)Campbell Barton
Multiple background images displaying each on a different axis. Changes made from the original patch. - Use an enum rather then multiple booleans. - Reduced the space taken up by the user interface. - Made the image template compact display not show fields & premul options. - Added readfile.c lines so old blendfile images are loaded. - Option to hide BGpic UI (like modifiers & constraints) - Use the index rather then a bgpic from the context for the remove operator. note: could be good to use 1 image for both left+right, for eg, but for this to work as intended we would need to add image flipping depending on the axis so left this commented out for now.
2009-12-24support for registering operators using the same internal rna api as panels, ↵Campbell Barton
menus, headers & render engines since there was a fair bit of duplicate functionality. will remove the old system and update scripts next.
2009-12-21removing sequence strip overlap didnt adjust the animation key timeCampbell Barton
single images were not having their animation data transformed correctly made sequence strip opacity 0-1 rather then 0-100 in RNA
2009-12-18- sequence strips without scenes would crash on displayCampbell Barton
- appending scenes would not append the sound and scene ID's for sequence strips - reload button in sequence header now reloads sounds as well. - redrawing the sequence image view didnt work while plaing (unless play was activated from that region) - generic functions for running a callback on sequence strips recursively. seqbase_recursive_apply() and seq_recursive_apply() - bind marker with camera was set to home key, use Ctrl+B instead.
2009-12-18sequencer copy clipboard wasnt checking if all related strips were selectedCampbell Barton
2009-12-17- sequencer clipboard now stored globally (not in the scene, makes pasting ↵Campbell Barton
into other scenes nicer) - multiple pastes after copying - clear the sound handle when copying (was crashing) - allow seq freeing without a scene (assumes seq strip isnt active and sound handle isnt set) - free clipboard sequences on exit - paste sequence strips using the relative playhead location from when they were copied. TODO - check scene pointers on paste - detect overlaps after paste
2009-12-17sequencer clipboardCampbell Barton
note: for inter-scene copying this uses a hack because Colin needs it because half his scene was scrambled by blender.
2009-12-17remove warnings. Sequencer selection for fcurve view didnt work in metastrips.Campbell Barton
- added RNA_property_string_set to the RNA_access.h - include BKE_animsys.h in pipeline.c for sequencer update, hope these are ok.
2009-12-17Durian request:Matt Ebb
Extend the 'only selected' property in the graph editor to only show curves from selected sequence strips and nodes as well.
2009-12-16have sequence strip rna not depend on the current editing sequencer context ↵Campbell Barton
(TODO- rename)
2009-12-15* rna attributes for sequence strips - seq.start_frame_final & ↵Campbell Barton
seq.end_frame_final these expose the final start and end after offsets are applied. when set this is like grabbing the handle and moving it. * made swapping strips shuffle effects and check for overlap.
2009-12-13* renamed BKE_sequence.h and sequence.c --> sequencerCampbell Barton
* renamed util.c --> path_util.c since there are more then 1 of these files which makes setting breakpoints annoying.