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AgeCommit message (Expand)Author
2021-05-19IDManagement: Add basic test regarding id sorting in their listbase.Bastien Montagne
2021-05-08Cleanup: remove use of persistent data handles in geometry nodesJacques Lucke
2021-05-07Cleanup: Remove deprecated variables and functions calls from our ffmpeg codeSebastian Parborg
2021-05-03Geometry Nodes: Initial basic curve data supportHans Goudey
2021-04-26Cleanup: Move displist.cc to C++Hans Goudey
2021-04-21Geometry Nodes: extract mesh surface sampling functions to separate fileJacques Lucke
2021-04-02Cleanup: Remove unecessary C API for direct mesh booleanHans Goudey
2021-04-01Cleanup: Move object_dupli.cc to C++Hans Goudey
2021-03-26Animation: action mirror RNA API using pose contentsCampbell Barton
2021-03-26Animation: add BKE_fcurve_pathcache_find APICampbell Barton
2021-03-26CMake: add headers to source lists, sort file-listsCampbell Barton
2021-03-09Cleanup: Complete earlier geometry component refactorHans Goudey
2021-03-05Animation: add function to apply a pose from an ActionSybren A. Stüvel
2021-02-22Change Exact Boolean modifier to skip round trip through BMesh.Howard Trickey
2021-02-20Python: Add to_curve method to the object APIOmar Emara
2021-02-17Geometry Nodes: Node error messagesHans Goudey
2021-02-16Geometry Nodes: move geometry set instance handling to separate fileJacques Lucke
2021-02-09Geometry Nodes: initial attribute interpolation between domainsJacques Lucke
2021-02-06Code quality: Port recently added asset files to C++Julian Eisel
2021-02-05Geometry Nodes: add Volume to Mesh nodeJacques Lucke
2021-02-05Cleanup: cmake indentation, white-spaceCampbell Barton
2021-02-02Blenkernel: Move node.c to C++Hans Goudey
2021-01-20Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-20CMake: add missing headersCampbell Barton
2021-01-15Geometry Nodes: transfer corner and point attributes in Point Distribute nodeJacques Lucke
2021-01-12Fix T64953: Add cryptomatte meta data to file output node.Jeroen Bakker
2021-01-04Cleanup: sort cmake file listsCampbell Barton
2020-12-15Sculpt: Fair Face Sets operation for Face Set EditPablo Dobarro
2020-12-15Asset System: Support custom asset library paths through PreferencesJulian Eisel
2020-12-15Asset System: Various changes to previews in preparation for Asset BrowserJulian Eisel
2020-12-15Asset System: Data-block asset metadata storage, reading and APIJulian Eisel
2020-12-14Cryptomatte: Data structure in compositor nodeJeroen Bakker
2020-12-14Blenkernel: move DerivedMesh.c to c++Jacques Lucke
2020-12-11Cleanup: sort cmake file listsCampbell Barton
2020-12-04EEVEE CryptomatteJeroen Bakker
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-11-23Tracking: Cover markers access with basic testsSergey Sharybin
2020-11-09Pointclouds: move blenkernel code to c++Jacques Lucke
2020-11-06Cleanup: Render Module: move header files to main directoryAaron Carlisle
2020-11-06Cleanup: use string APPEND/PREPENDCampbell Barton
2020-10-27Multires: Remove simple subdivision typeSergey Sharybin
2020-10-26LatticeDeform: PerformanceJeroen Bakker
2020-10-09BKE: parallelize BKE_mesh_calc_edgesJacques Lucke
2020-10-05Move sequencer sources from blenkernelRichard Antalik
2020-09-12Cleanup: Remove GLEW dependencies outside of GL moduleClément Foucault
2020-09-09Geometry: add .attributes in the Python API for Mesh, Hair and Point CloudBrecht Van Lommel
2020-09-02Make rigidbody simulation handle animated objects gracefullySebastian Parborg
2020-08-17Cleanup: sort CMake path listsCampbell Barton
2020-07-30Cleanup: split curve bevel into separate fileHans Goudey