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AgeCommit message (Expand)Author
2016-09-05OpenSubdiv: Fix missing ORCO when enabling OSD but having dependency to the g...Sergey Sharybin
2016-09-05Fix T49226: Incorrect Material viewport shading of Cycles Normal Map node in ...Sergey Sharybin
2016-09-05Fix glUniform called from glBegin/glEnd blocksSergey Sharybin
2016-09-03fix: not initialised variable can crash blender (related to modifiers with ca...Gaia Clary
2016-09-01OpenSubdiv: Fix missing object ORCO when Subsurf uses OpenSubdiv but disabled...Sergey Sharybin
2016-06-22EditMesh: Avoid creating deform-vert layer every redrawCampbell Barton
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-05-31Properly handle vertex color color space for Cycles GLSLSergey Sharybin
2016-05-29BKE's DerivedMesh: get rid of last OMP usage.Bastien Montagne
2016-05-24Fix own mistake in D1120: wrong indexing of UV maps during tangent calculationAlexander Romanov
2016-05-23Fix wrong scale of vertex color values when doing border render of Cycles vie...Sergey Sharybin
2016-05-23Support Vertex Color in GLSL viewport for CyclesSergey Sharybin
2016-05-11Fix incorrect FLT_MIN useCampbell Barton
2016-05-06DerivedMesh: don't allocate a new material array each drawCampbell Barton
2016-04-26Support multiple tangents for BI render & viewportAlexander Romanov
2016-03-04Fix uninitialized memory use lattice-boundboxCampbell Barton
2016-03-03Fix T47644: crash (use-after-free) regression from rB7a74738914a66e.Bastien Montagne
2016-02-28Cleanup: rename `CustomData_swap` to `CustomData_swap_corners`.Bastien Montagne
2016-02-22Fix memory leak in DM_to_meshCampbell Barton
2016-01-28cleanup: spelling / typosMike Erwin
2016-01-23OpenGL: call glLineWidth less oftenMike Erwin
2016-01-21Weight Paint: Make multi-paint & mirror work as if bone selection was symmetricAlexander Gavrilov
2016-01-20Weight Paint: 'Sample' now supports multi-paintAlexander Gavrilov
2016-01-20Weight Paint: reduce alert color brightnessAlexander Gavrilov
2016-01-20Fix for tangent regression w/ looptri changesCampbell Barton
2016-01-20Cleanup: style, use constCampbell Barton
2016-01-20Support multi-paint & show zero-weights as blackAlexander Gavrilov
2016-01-04Fix T47038: Particles in Particle Edit Mode get added in completely wrong loc...Bastien Montagne
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-06OpenGL: isolate fixed function lighting in simple shader code.Brecht Van Lommel
2015-11-24OpenGL: clean up use of old extensionsMike Erwin
2015-11-23Cleanup: shadowing (blenkernel)Campbell Barton
2015-11-09Cleanup: avoid incrementing/decrementing id->us outside of BKE_library.Bastien Montagne
2015-11-03imp: show alert color if mesh has weight groups but no active group is selectedGaia Clary
2015-11-03Avoid assert weight painting w/o an active groupCampbell Barton
2015-10-11Fix warnings and remove casts by adding copy_vx_vx_uchar() functions.Brecht Van Lommel
2015-10-06Cleanup: only check paint mode for active objectsCampbell Barton
2015-09-23Fix T46215: Explode modifier looses texturesCampbell Barton
2015-09-23Fix T46217: Make normal artifactsCampbell Barton
2015-09-13Cleanup: spellingCampbell Barton
2015-09-09Assert CustomData_from_bmeshpoly is used correctlyCampbell Barton
2015-09-09Fix T45733: Crash w/ VColor + BlenderInternalCampbell Barton
2015-08-28Fix T45930 weights not appearing in editmode when show weights optionAntony Riakiotakis
2015-08-25Cleanup: styleCampbell Barton
2015-08-24Fix DM_get_loop_array, was checking edge-dataCampbell Barton
2015-08-24Fix editmesh GLSL tangent drawingCampbell Barton
2015-08-05OpenSubdiv: Tweaks to AABB calculation when using opensubdiv for subsurfSergey Sharybin
2015-08-05OpenSubdiv: Resolve regression with unity AABB for CCGDM calculated on CPUSergey Sharybin
2015-08-03OpenSubdiv: Fix/workaround for missing generated coordinates in viewportSergey Sharybin
2015-07-31Replace MFace w/ vert-tri's for collision modifierCampbell Barton