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AgeCommit message (Expand)Author
2013-11-10replace IS_EQ -> IS_EQF for use with floats.Campbell Barton
2013-10-14fix for array index use before checking rangeCampbell Barton
2013-08-19Made armatures evaluation safe for threadingSergey Sharybin
2013-08-19Move bevel list and path from Curve to Object datablockSergey Sharybin
2013-08-14Fix double-free happening when having proxy with motion pathsSergey Sharybin
2013-08-12Followup for r58992, fixing user decrement errorSergey Sharybin
2013-07-21code cleanup: add break statements in switch ()'s, (even at the last case).Campbell Barton
2013-07-19style cleanup: switch statements, include break statements within braces & in...Campbell Barton
2013-06-23remove vec_rot_to_mat3(), replace with axis_angle_normalized_to_mat3()Campbell Barton
2013-05-26BLI_math rename functions:Campbell Barton
2013-03-17code cleanup: incorrect sized array args, remove some redundant code.Campbell Barton
2013-02-06Bugfix #34046Ton Roosendaal
2013-02-05Fix #34040: Moving Normal Node with enabled Cycles Material Preview crashesSergey Sharybin
2013-01-27Fix drivers and shape keys not handling subframes / frame mapping properly.Brecht Van Lommel
2012-12-23Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b...Bastien Montagne
2012-12-15move pbvh into BKE, it used many BKE bad level includes.Campbell Barton
2012-12-15move bpath module from BLI to BKE, it was making many bad level calls into BKE.Campbell Barton
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-11-23Bugfix [#33268] Crash when delete all or segment from curve with SplineIKJoshua Leung
2012-10-22code cleanup: check defgroup_name_index() return value != -1, rather then che...Campbell Barton
2012-10-21code cleanup: spellingCampbell Barton
2012-10-15code cleanup: define sizes of vectors for function args and use C style commentsCampbell Barton
2012-10-14style cleanupCampbell Barton
2012-09-05code cleanup: move get_selected_defgroups into object_deform.c and make it be...Campbell Barton
2012-08-30Style cleanup - make scope and type of "pchanw" clearer (and define it separateJoshua Leung
2012-08-25style cleanup: also spellingCampbell Barton
2012-08-17fix own error in recent smoothview cleanup, also correct some cross reference...Campbell Barton
2012-07-07code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macr...Campbell Barton
2012-07-03More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise...Bastien Montagne
2012-06-21fix for segfault loading a file with a proxy that is a missing link.Campbell Barton
2012-06-11Fix invalid array index in armature_deform_verts().Nicholas Bishop
2012-05-27code cleanup: use const float and define array sizeCampbell Barton
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep...Campbell Barton
2012-05-13code cleanup: use vector math function minmax_v3v3_v3() and other minor vecto...Campbell Barton
2012-05-13code cleanup: minor improvements to float/vector usage.Campbell Barton
2012-05-12style cleanup: blenkernelCampbell Barton
2012-05-07Style cleanup: displist moduleSergey Sharybin
2012-05-06Mesh elements sorting refactor.Bastien Montagne
2012-05-06Fix for [#31333] 2.63 Bone copy rotation becomes mad after entering/leaving a...Bastien Montagne
2012-05-06style cleanup: BKE_*.c files which deal with library functionsCampbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-29Pose armature cleanup: remove old commented code replaced by use of new gener...Bastien Montagne
2012-04-28Code and style cleanup in own modules in BKE and also mball moduleSergey Sharybin
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-03-23Fix for [#30438] x=zero not accepted for a bone tail.Bastien Montagne
2012-03-22Fix [#30614] (some Display settings are uneeded for non-geometry/material obj...Bastien Montagne