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AgeCommit message (Expand)Author
2018-06-17Cleanup: trailing space for blenkernelCampbell Barton
2018-04-25CDDM: correct (disabled) logic in merge vertsCampbell Barton
2018-02-15Cleanup: use '_len' instead of '_size' w/ BLI APICampbell Barton
2018-01-18Fix buffer overflow vulnerabilities in mesh code.Brecht Van Lommel
2018-01-15Sculpting: Sdd an option to hide mask in viewportSergey Sharybin
2017-09-30Fix vertex paint w/ subsurf drawingCampbell Barton
2017-09-29Vertex Paint: Alpha SupportCampbell Barton
2017-09-27Vertex/Weight Paint: Use PBVH for paintingCampbell Barton
2017-09-25Add an 'atomic cas' wrapper for pointers.Bastien Montagne
2017-09-25Tweak to fix for thread concurency in looptri generation.Bastien Montagne
2017-09-20Fix T52852: Assert in looptri calculation after recent changes.Bastien Montagne
2017-09-19Fix T52816: regression can't open file in 2.79 (crash).Bastien Montagne
2017-09-19Cleanup: BLI_utildefines prefix for header-only libsCampbell Barton
2017-08-12Cleanup: whitespaceCampbell Barton
2017-08-11Cleanup: deduplicate DM's getLoopTriArray() callback.Bastien Montagne
2017-05-27Release wasn't building, limit debug scopeCampbell Barton
2017-05-26Fix T50851: Array modifier generating invalid geometry.Bastien Montagne
2017-02-16CDDM Copy: Only tag data layers dirty if we ignored tessellation dataSergey Sharybin
2017-02-07Fix missing hair after rendering with different viewport/render settingsSergey Sharybin
2017-02-02Fix T50535: Cycles render segfault when Explode modifier before hair particle...Sergey Sharybin
2016-09-05Fix glUniform called from glBegin/glEnd blocksSergey Sharybin
2016-08-19Fix T49105: Array modifier displayed in Edit mode crashes on selection, with ...Bastien Montagne
2016-08-06Basic Alembic supportKévin Dietrich
2016-06-25GPU: move select index code out of WMCampbell Barton
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-06-07Fix (unreported) EditNormal modifier: broken 'flip poly' feature.Bastien Montagne
2016-05-31Properly handle vertex color color space for Cycles GLSLSergey Sharybin
2016-05-19Ignore vertex color when doing texture paintSergey Sharybin
2016-04-26Support multiple tangents for BI render & viewportAlexander Romanov
2016-03-02Cleanup: style, and --help editsCampbell Barton
2016-02-20Cleanup, avoid passing const pointer to MEM_freeN()Sergey Sharybin
2016-02-10Fix T47332: Face select masks display glitchCampbell Barton
2016-02-02Cleanup: rename uvflag -> flag for dm drawingCampbell Barton
2016-02-02Partial Fix T47221: Sculpt Hide fails w/ texture drawingCampbell Barton
2016-01-30Fix T46455: Array modifier could generate chained mapping of vertices, leadin...Bastien Montagne
2016-01-16Cleanup: styleCampbell Barton
2016-01-15Changes around update normals from PBVH to CDDMSergey Sharybin
2016-01-14Fix T47170: Sculpt w/ constructive modifier crashCampbell Barton
2015-12-28cdderivedmesh fix stippled faces not getting drawn at allAntony Riakiotakis
2015-12-27OpenGL: stipple support added to basic GLSL shaderAlexander Romanov
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-03Fix T46899 sculpt normals not getting updated after exiting sculpt mode.Antony Riakiotakis
2015-11-26Cleanup: whitespaceCampbell Barton
2015-11-22Remove vertex array support from GPUBuffers. Remove USER_DISABLE_VBO. AllAntony Riakiotakis
2015-11-13Fix T46726 shading issues in sculpt mode.Antony Riakiotakis
2015-10-12Add functions to compute normals (verts, polys and loops ones) for a given sh...Bastien Montagne
2015-10-11Fix warnings and remove casts by adding copy_vx_vx_uchar() functions.Brecht Van Lommel
2015-10-05Fix T46305: normal map display issues in viewport when using VBOs.Brecht Van Lommel
2015-09-23Fix T46215: Explode modifier looses texturesCampbell Barton
2015-09-17Fix for recent regression clamping materialsCampbell Barton