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AgeCommit message (Expand)Author
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-10-12Cleanup: use 'u' prefixed unsigned typesCampbell Barton
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-09-30Cleanup: Move modifier.c to C++Hans Goudey
2022-09-26Cleanup: use 'u' prefixed integer types for brevity in C codeCampbell Barton
2022-09-25Cleanup: use 'u' prefixed integer types for brevity & cast styleCampbell Barton
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-06-23Mesh: Add an explicit "positions changed" functionHans Goudey
2022-05-14Cleanup: Further use of const for retrieved custom data layersHans Goudey
2022-05-13Cleanup: Use const when retrieving custom data layersHans Goudey
2022-05-13Cleanup: spelling in comments, capitalize tagsCampbell Barton
2022-04-20Mesh: Avoid unnecessary normal calculation and dirty tagsHans Goudey
2022-03-02UI: Comments Misspellings of Vertex/VerticesNikhil Shringarpurey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2021-12-07Cleanup: move public doc-strings into headers for 'blenkernel'Campbell Barton
2021-08-20Fix memory leak with building springs in the cloth simulatorCampbell Barton
2021-08-20Cleanup: rename BKE_mesh_free -> BKE_mesh_free_dataCampbell Barton
2021-08-06Cleanup: use MEM_SAFE_FREE macroCampbell Barton
2021-07-15Fix T88188: Allow keyframing vertex mass in cloth simRobert Sheldon
2021-07-08Cleanup: spellingCampbell Barton
2021-07-05Cleanup: spelling in commentsCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-02-02Force Fields: implement early filtering by the Affect flags.Alexander Gavrilov
2021-01-11Cloth: add a vertex group setting to exclude from object collision.Alexander Gavrilov
2020-10-26Modifiers: include the object & modifier when logging errorsCampbell Barton
2020-10-10Cleanup: use C comments for descriptive textCampbell Barton
2020-10-01Cleanup: Use DNA defaults for cloth modifierHans Goudey
2020-09-09Cleanup: reduce variable scopeJacques Lucke
2020-09-02Cleanup: use bool instead of int in various placesJacques Lucke
2020-08-17Cleanup: Change BLI_bitmap for BLI_edgeset for internal springsSebastian Parborg
2020-08-07Cleanup: pass arrays const where possibleCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-07-16Simulation: Change BPH prefix to SIMJacques Lucke
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-07-06Cleanup: Use the BLI_edgehash API in the sewing simulation of clothsGermano Cavalcante
2020-07-03Cleanup: Blendkernel, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-07-01Cloth: use the original vertex positions to build internal springs.Alexander Gavrilov
2020-06-12Cloth: implement support for a hydrostatic pressure gradient.Alexander Gavrilov
2020-05-12Merge branch 'blender-v2.83-release'Jacques Lucke
2020-05-12Fix T75492: Only positive shrink factor values can be animatedJacques Lucke
2020-05-08Cleanup: clang-formatCampbell Barton
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-02Fix T65568: sewing and self collision issueIsh Bosamiya
2020-03-02Fix T74295: Cloth + Internal springs crashes on a non-polygonal geometrySebastian Parborg
2020-01-16Integrate hair collisions with cloth collisionLuca Rood
2019-12-09Add the ability to create internal springs to the cloth simSebastian Parborg