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2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
2010-08-132.5: more removal of G.main.Brecht Van Lommel
2010-08-012.5: code changes to reduce the usage of G.main and pass it alongBrecht Van Lommel
2010-07-14Fix #22816: crash in depsgraph loading some 2.49 files, tagging objects forBrecht Van Lommel
2010-07-07Fix #21540: depsgraph problem on load, meshes on non-visible layersBrecht Van Lommel
2010-07-05Fix #22666: linked data lights lag during transform in GLSL mode.Brecht Van Lommel
2010-07-05Bugfix #22685: Screen update slow, animation player ALT-A, files created with...Joshua Leung
2010-06-22[#22262] Sculpting shape keys using the Smooth brush switches the shape to th...Sergey Sharybin
2010-05-30Fix #22446: "Delayed" modifier preview with linked curvesSergey Sharybin
2010-05-24Fix [#21521] Displacement modifier does not update when modifing textureMatt Ebb
2010-05-07ghash alloc string from render branchCampbell Barton
2010-04-15Merge various small changes from render branch:Brecht Van Lommel
2010-03-264 Devs in Agreement - End of the Road for Old Track Joshua Leung
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-21removed unused includes, except for physics and particle related filesCampbell Barton
2010-03-08Depsgraph: more tweaks to last commit to get it actually workingBrecht Van Lommel
2010-03-08Depsgraph: always execute scene camera as if it was on a visible layer,Brecht Van Lommel
2010-02-12correct fsf addressCampbell Barton
2010-02-07group objects were used uninitialized. (copy paste error?)Campbell Barton
2010-02-07Depsgraph: fix for old problem where dependencies would not get executedBrecht Van Lommel
2010-01-26Use #include "BLI_math.h" instead of _USE_MATH_DEFINES to get M_PI defined.Brecht Van Lommel
2010-01-14spelling errors, no real changes to code.Campbell Barton
2010-01-05Durian Request: Drivers RecodeJoshua Leung
2009-12-28Mesh Animation + Depsgraph Tweaks:Joshua Leung
2009-12-28Curve/Nurbs/Font Animation Bugfixes:Joshua Leung
2009-12-04Cleaning: update a couple of functions to use scene from context instead of f...Martin Poirier
2009-11-18rename pose_channels to bonesCampbell Barton
2009-11-10Math LibBrecht Van Lommel
2009-11-01Rigging Goodies: Spline IK ConstraintJoshua Leung
2009-10-17Assorted tweaks for animation editors:Joshua Leung
2009-10-14Shape Keys: disable the temporary shape display system, whereBrecht Van Lommel
2009-10-09* Warning fixes for previous commit for Modifier renaming.Joshua Leung
2009-10-01Unified effector functionality for particles, cloth and softbodyJanne Karhu
2009-09-29Sorry, three commits in one, became difficult to untangle..Brecht Van Lommel
2009-09-18Particles cleanup, optimizations and some small new stuff.Janne Karhu
2009-09-14Depsgraph:Brecht Van Lommel
2009-09-052.5Brecht Van Lommel
2009-07-22remove scriptlinks,Campbell Barton
2009-07-21Initial code for boids v2Janne Karhu
2009-07-13Keyed physics refresh:Janne Karhu
2009-07-04A bunch of fun stuff now possible because of new pointcache code:Janne Karhu
2009-06-27Particle ID block controls:Janne Karhu
2009-06-21Pointcache refresh part 1:Janne Karhu
2009-06-202.5Brecht Van Lommel
2009-05-06Big, big commit!!Diego Borghetti
2009-04-20Drivers: "Scripted Expression" drivers (i.e. PyDrivers) work againJoshua Leung
2009-04-16Drivers: Depsgraph building works againJoshua Leung
2009-04-16Animato - Drivers with Multiple Targets:Joshua Leung
2009-03-262.5: Remove OOPS code from the outliner space, as discussedBrecht Van Lommel
2009-02-092.5Ton Roosendaal