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AgeCommit message (Expand)Author
2015-09-04Quiet warningsJulian Eisel
2015-08-24Fix editmesh GLSL tangent drawingCampbell Barton
2015-08-20Use BVH-overlap for mesh self-intersection displayCampbell Barton
2015-07-17Cleanup: wsCampbell Barton
2015-07-16Add tessellation data to DerivedMesh (LoopTri)Campbell Barton
2015-07-14Move from MTFace to MTexPoly w/ texture checksCampbell Barton
2015-07-02DerivedMesh: cleanup & minor edirsCampbell Barton
2015-05-21Fix T44744, tangents incorrect in edit mode.Antony Riakiotakis
2015-05-19BMesh: editmode drawing set every faces materialCampbell Barton
2015-05-05Math Lib: rename fill_*, to copy_*Campbell Barton
2015-03-21Cleanup: constify scene/modifiersCampbell Barton
2015-02-05Add Custom Loop Normals.Bastien Montagne
2015-01-19Make use/computation of lnors consistant.Bastien Montagne
2015-01-11Fix T43208 material flickering in edit mode.Antony Riakiotakis
2015-01-02Fix T43099: Modifiers in edit mode might mess up materialsSergey Sharybin
2015-01-01cleanup: redundant casts & const cast correctnessCampbell Barton
2014-12-26Fix T43010 regression in material setting.Antony Riakiotakis
2014-11-28Material not set in edit derived meshes after last material modificationAntony Riakiotakis
2014-11-27Fix T42653, solidify modifier not displaying correctly under edit mode.Antony Riakiotakis
2014-11-14Fix vertex colors being displayed wrong in GLSL in edit mode. Looks likeAntony Riakiotakis
2014-10-08Ghost Context RefactorJason Wilkins
2014-07-21GSOC 2013 paintAntony Riakiotakis
2014-06-13BLI_bitmap: rename macrosCampbell Barton
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-04-26Code cleanup: use 'const' for arrays (blenkernel)Campbell Barton
2014-04-23Fix T39781: Autosmooth feature: erroneously showing hidden vertices' normals ...Bastien Montagne
2014-04-21Fix stupid typo that broke split normal shading in edit mode, when there was ...Bastien Montagne
2014-04-17Code cleanup: use bools for DMCampbell Barton
2014-04-13Split Normals I (3/5): Add 3Dview shading support of split normals.Bastien Montagne
2014-04-13Split Normals I (2/5): Add basic BMesh support of split normals.Bastien Montagne
2014-04-13Split Normals I (1/5): basis for split normals (nearly nothing user-visible h...Bastien Montagne
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-25Editmode drawing: avoid glBegin/End for every tri (emDM_drawMappedFacesMat,GLSL)Campbell Barton
2014-03-25Code cleanup: editmode opengl drawingCampbell Barton
2014-03-23Fix T39351: Blender crashes when enabling Mesh Analysis.Lukas Tönne
2014-03-18Code cleanup: jitter, use 2d float arrayCampbell Barton
2014-02-24Fix T38795: Mesh Analysis overhang faces show grayCampbell Barton
2014-02-12Fix Editderivedmeshes vertices normals computation.Bastien Montagne
2014-02-05Code cleanup: use bool for static methodsCampbell Barton
2013-11-18BMesh Refactor: BKE_bmbvh_new can now be created without an EditMesh.Walid Shouman
2013-10-31code cleanup: spellingCampbell Barton
2013-10-28move bmesh array lookup data and utility functions from editmesh into bmesh,Campbell Barton
2013-10-22style cleanupCampbell Barton
2013-10-17Fix #37109: missing cycles texture display in edit mode.Brecht Van Lommel
2013-08-30Some knife fixes. Avoids duplicating verts; better handling of cut-through or...Howard Trickey
2013-08-07code cleanup: more confusion with 0/NULL/falseCampbell Barton
2013-07-26use math functions for copying matrix/vector types, also cast const pointers ...Campbell Barton
2013-07-23correct own error in recent edits to editderivedmeshCampbell Barton
2013-07-23remove the pointer from BLI_bitmap's typedef, Campbell Barton
2013-07-23optimization: only calculate the normals for passing into derivedMesh foreach...Campbell Barton