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AgeCommit message (Expand)Author
2022-10-08Cleanup: Use helper function for previous mesh loopHans Goudey
2022-10-08Mesh: Multithread some boolean domain interpolation logicIliya Katueshenock
2022-10-05Mesh: Skip some domain interpolations for single valuesIliya Katueshenock
2022-10-05Cleanup: Use generic array for mesh domain interpolation resultIliya Katueshenock
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-23Mesh: Move edge crease out of MEdgeHans Goudey
2022-09-17Attributes: Validate some builtin attributes for untrusted inputsHans Goudey
2022-09-08Cleanup: Use C++ methods to retrieve attribute accessorsHans Goudey
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-06Cleanup: Remove unused update custom data pointers in attribute APIHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-30Geometry Nodes: Use separate field context for each geometry typeHans Goudey
2022-07-14Geometry Nodes: fix face corner to edge boolean interpolationJacques Lucke
2022-07-14Geometry Nodes: fix face corner to edge attribute interpolationJacques Lucke
2022-07-12Fix: missing geometry copy before modifying itJacques Lucke
2022-07-08Geometry Nodes: new geometry attribute APIJacques Lucke
2022-06-25Fix T98949: Deleting vertex group in geometry nodes affects othersHans Goudey
2022-06-23Mesh: Add an explicit "positions changed" functionHans Goudey
2022-06-01Cleanup: use 'e' prefix for enum typesCampbell Barton
2022-05-11Cleanup: use '_num' suffix, mostly for curves & spline codeCampbell Barton
2022-04-21Geometry Nodes: better support for byte color attributesJacques Lucke
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-06Cleanup: Simplify if statements, clang tidyHans Goudey
2022-04-01Cleanup: Move geometry set fields to a separate headerHans Goudey
2022-03-24Geometry Nodes: Improve performance writing to vertex groupsHans Goudey
2022-03-19BLI: move generic data structures to blenlibJacques Lucke
2022-03-15Cleanup: remove accidental shallow mesh copyJacques Lucke
2022-03-11Fix: Deleting vertex group attribute can change original meshHans Goudey
2022-02-16Cleanup: Deduplicate functions for creating attributesHans Goudey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-18Geometry Nodes: improve domain interpolation codeJacques Lucke
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClment Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-11Geometry Nodes: Move normal field input to be usable elsewhereHans Goudey
2021-12-07Cleanup: move public doc-strings into headers for 'blenkernel'Campbell Barton
2021-11-26Geometry Nodes: deduplicate virtual array implementationsJacques Lucke
2021-11-23Merge branch 'blender-v3.0-release'Jacques Lucke
2021-11-23Fix T93231: crash when overwriting vertex group with other domainJacques Lucke
2021-11-16Geometry Nodes: refactor virtual array systemJacques Lucke
2021-10-29Geometry Nodes: do cache invalidation after writing attributesJacques Lucke
2021-10-20Geometry Nodes: Make Random ID a builtin attribute, remove socketsHans Goudey
2021-09-15Cleanup: Use function to mark mesh normals dirtyHans Goudey
2021-09-15Geometry Nodes: Add special domain interpolation for selectionsHans Goudey
2021-09-09Geometry Nodes: fields and anonymous attributesJacques Lucke
2021-07-15Fix: missing null checkJacques Lucke