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AgeCommit message (Expand)Author
2015-09-21Fix T46050: blender internal geometry node UV not working inside node group.Brecht Van Lommel
2015-08-26Fix T45631: Ambient update rendered bugSergey Sharybin
2015-08-06Fix T45695: Assigning material reverts MaterialSlot.linkCampbell Barton
2015-05-11Expose PreviewImage & custom icons to py API.Bastien Montagne
2015-04-30Cleanup: styleCampbell Barton
2015-04-28Add material slot reorder buttonsGaia Clary
2015-04-20Allow Python overrides for materials.Campbell Barton
2015-04-04Cleanup: use BKE_animdata_* prefixCampbell Barton
2015-01-28Texture painting, support cycles UV Map nodes:Antony Riakiotakis
2015-01-26Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).Bastien Montagne
2015-01-09Fix T43159: Copying of linked datablocks using relpath leads to invalid paths...Bastien Montagne
2014-12-26Fix T43010 regression in material setting.Antony Riakiotakis
2014-12-01Cleanup: more int->bool.Bastien Montagne
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-10-23Fix T42330 game engine does not allow texture slots generation.Antony Riakiotakis
2014-08-31T41650Antony Riakiotakis
2014-08-29Solve another case of invalid indices.Antony Riakiotakis
2014-08-29Fix some crash cases after last commitAntony Riakiotakis
2014-08-28Texture painting:Antony Riakiotakis
2014-08-28Texture paint system:Antony Riakiotakis
2014-08-27Changing render engine now refreshes the texture paint display better.Antony Riakiotakis
2014-08-27Only calculate texture paint slots from mtex if renderer is blenderAntony Riakiotakis
2014-08-26Add operator that deletes a texture paint layer for blender internal.Antony Riakiotakis
2014-08-12Changed ntreeCopyTree_ex() to accept a pointer to struct Main.Tamito Kajiyama
2014-07-23Texture painting:Antony Riakiotakis
2014-07-22Texture paint:Antony Riakiotakis
2014-07-21GSOC 2013 paintAntony Riakiotakis
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-06-26Replace Main->lock with an anoynous structure pointerSergey Sharybin
2014-06-24Make main library safe(er) for the threaded usageSergey Sharybin
2014-05-09Fix T40108: Copying materials leaves a shared Action datablock in nestedLukas Tönne
2014-04-29Fix for wrong behavior of 'darken' blend mode with factor.Kevin Dietrich
2014-04-26Code cleanup: use 'const' for arrays (blenkernel)Campbell Barton
2014-04-23Code cleanup: style and use switch () for (un)packCampbell Barton
2014-04-23Blender Internal: Add material property "Cast" which can disable both ray and...IRIE Shinsuke
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-21Fix T39209: Localizing materials could cause heisenbug with concurrentSergey Sharybin
2014-03-19Code cleanup: unreachable break/returnCampbell Barton
2014-02-12Revert own previous commit rBe2f9afbaabbd.IRIE Shinsuke
2014-02-11Blender Internal: Modify material property "Cast Buffer Shadows" to affect ra...IRIE Shinsuke
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2014-02-05Code cleanup: use bool for static methodsCampbell Barton
2014-01-27Code cleanup: use booleans where appropriateCampbell Barton
2014-01-15Python/Depsgraph: bpy.data.*.is_updated now detects add/remove of any datablock.Tom Edwards
2013-12-18Game Engine: Level of detail support and toolsDaniel Stokes
2013-12-16Fix for out-of-bounds memcpy() when adding a materialCampbell Barton
2013-12-14Code cleanup: Remove "TexFace to Material Convert", from the file menu. This ...Thomas Dinges
2013-08-19Move bevel list and path from Curve to Object datablockSergey Sharybin
2013-08-14fix [#36349] Separate mesh by material creates meshes with all the materials ...Campbell Barton
2013-08-14add materials.clear() method, matching other python list method.Campbell Barton