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AgeCommit message (Expand)Author
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-07Cleanup: Nodes, silence Clang-Tidy readability-function-sizeSybren A. Stüvel
2020-08-07Cleanup: Blenkernel, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-08-02Particles: new Age Reached Event, Kill Particle and Random Float nodeJacques Lucke
2020-07-27Particles: initial support for events and actionsJacques Lucke
2020-07-23Simulation: add depsgraph relations for ids referenced by node treeJacques Lucke
2020-07-23Cleanup: remove incorrect commentJacques Lucke
2020-07-22Simulation: improve depsgraph integrationJacques Lucke
2020-07-21Particles: initial object socket and emitter node supportJacques Lucke
2020-07-06Runtime cache preservation during undo: add support for nodes and embedded IDs.Bastien Montagne
2020-06-28Use const in nodeFindSocketAnkit
2020-06-23Cleanup: rename Library.filepath to filepath_absCampbell Barton
2020-05-11Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-11Fix T76538: Prevent nodesocket creation on certain nodesPhilipp Oeser
2020-05-07Refactor: libquery: Add NodeTree foreach_id support.Bastien Montagne
2020-05-04Nodes: add Combine Strings and Group Instance ID node UIsJacques Lucke
2020-04-20Cleanup: rename "nested" to "embedded"Jacques Lucke
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke
2020-04-20Simulations: UI for core particle nodesJacques Lucke
2020-04-20Nodes: Add emitters, events, forces and control flow socket typesJacques Lucke
2020-04-20Nodes: New Object and Image socket typesJacques Lucke
2020-04-20Simulations: Embed simulation node tree in simulation data blockJacques Lucke
2020-04-20Simulations: Add simulation node tree typeJacques Lucke
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Rename ExtensionRNA variables from ext to rna_extJulian Eisel
2020-04-03Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h`Sybren A. Stüvel
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-12Cleanup: remove unused node tree user counting functionsJacques Lucke
2020-03-11Cleanup: rename 'private' to 'embedded' for sub-data IDs.Bastien Montagne
2020-03-09Cleanup: Move `BKE_animdata_free()` call out of each IDType free data.Bastien Montagne
2020-03-06Cleanup: bNodeTree: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-06Nodes: Support storing socket link limits in bNodeSocketTypeJacques Lucke
2020-03-04Refactor ID make local to use a single flag parameter.Bastien Montagne
2020-03-04Cleanup: ID make local: remove `id_in_bmain` argument.Bastien Montagne
2020-03-04Cleanup: Rename 'make local' functions to new scheme.Bastien Montagne
2020-02-28Nodes: Use destructor callbacks for bNodeSocketType and bNodeTypeJacques Lucke
2020-02-17Cycles: Vector Rotate Node using Axis and Angle methodCharlie Jolly
2020-02-11Nodes: Add dynamic label support for Math NodesCharlie Jolly
2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
2020-02-06NodeTree: Add access to the address of an ID's nodetree pointer.Bastien Montagne
2020-01-16Fix T70766 EEVEE: Performance drop with node tree in 2.81Clément Foucault
2020-01-05Fix (unreported) critical mistake in Node copying code.Maxim Vasiliev
2019-12-10Cycles: support for custom shader AOVsLukas Stockner
2019-12-07Fix ShaderNodeCustomGroup.copy method being called too oftenBrecht Van Lommel
2019-10-10Fix T70614 EEVEE: Bump with texture connected to other branches don't workClément Foucault
2019-10-02Fix T70441: crash after deleting a material output nodePhilipp Oeser
2019-10-01Fix T70325 EEVEE: Performance regression with large nodetreesClément Foucault
2019-09-30Cleanup: spellingCampbell Barton
2019-09-12Shading: Add Vertex Color node.OmarSquircleArt
2019-09-07Cleanup: use post increment/decrementCampbell Barton