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AgeCommit message (Expand)Author
2021-03-29Cleanup: Remove unused node.c.Jeroen Bakker
2021-03-29Compositor: Add Anti-Aliasing nodeHabib Gahbiche
2021-02-02Blenkernel: Move node.c to C++Hans Goudey
2021-01-26Geometry Nodes: new Points to Volume nodeJacques Lucke
2021-01-26Cleanup: Use const argumentsHans Goudey
2021-01-22LibOverride: Add an 'post apply' callback to IDTypeInfo.Bastien Montagne
2021-01-21Geometry Nodes: new Attribute Sample Texture nodeJacques Lucke
2021-01-15Cleanup: Add const in various places in node codeHans Goudey
2021-01-13Geometry Nodes: Add "Point Translate" and "Point Scale" nodesHans Goudey
2021-01-13Geometry Nodes: Rename "Rotate Points" to "Point Rotate"Hans Goudey
2021-01-12Geometry Nodes: new Align Rotation to Vector nodeJacques Lucke
2021-01-11Geometry Nodes: Attribute Vector Math NodeHans Goudey
2021-01-11Fix Embedded IDs creation bypassing ID management completely.Bastien Montagne
2020-12-23Geometry Nodes: new Rotate Points nodeJacques Lucke
2020-12-19Compositor: New Exposure NodeAaron Carlisle
2020-12-19Cleanup: Remove unused variables from the bNode structHans Goudey
2020-12-18Function Nodes: Input VectorDalai Felinto
2020-12-17Geometry Nodes: Point separate and attribute compare nodesHans Goudey
2020-12-17Geometry Nodes: add Attribute Color Ramp nodeJacques Lucke
2020-12-16Geometry Nodes: rename node to Attribute RandomizeJacques Lucke
2020-12-15Fix: upward compatibility of cryptomatte matte id.Jeroen Bakker
2020-12-15Fix: mattes of cryptomatte node lost after writeJeroen Bakker
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
2020-12-11Nodes: add Collection socket typeJacques Lucke
2020-12-11Geometry Nodes: add Attribute Mix nodeJacques Lucke
2020-12-10Nodes: fix incorrectly parameter name and typeJacques Lucke
2020-12-10Geometry Nodes: Attribute Fill NodeHans Goudey
2020-12-10Cleanup: rename BLI_strescape to BLI_str_escapeCampbell Barton
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-12-02Nodes: add geometry socket typeJacques Lucke
2020-11-19Fix lost node links when linked node group datablock is temporarily missingBrecht Van Lommel
2020-11-06Cleanup: use 'BKE_' prefix for initialization functionsCampbell Barton
2020-11-04Fix T82384: Custom Properties for ShaderNodeTree do not save in blend files.Bastien Montagne
2020-11-03Add a callback to `IDTypeInfo` to allow preservation of some data accross mem...Bastien Montagne
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-10-07Refactor `BKE_id_copy_ex` to return the new ID pointer.Bastien Montagne
2020-09-30Cleanup: convert gforge task ID's to phabricator formatValentin
2020-09-10Refactor: move bNodeTree .blend I/O to IDTypeInfo callbacksJacques Lucke
2020-09-02Cleanup: general cleanup of node.cJacques Lucke
2020-08-31Cleanup: reduce variable scopeJacques Lucke
2020-08-31Cleanup: reduce variable scope and use LISTBASE_FOREACHJacques Lucke
2020-08-28IDTypeInfo: add .blend file io callbacksJacques Lucke
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-07Cleanup: Nodes, silence Clang-Tidy readability-function-sizeSybren A. Stüvel
2020-08-07Cleanup: Blenkernel, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-08-02Particles: new Age Reached Event, Kill Particle and Random Float nodeJacques Lucke
2020-07-27Particles: initial support for events and actionsJacques Lucke
2020-07-23Simulation: add depsgraph relations for ids referenced by node treeJacques Lucke
2020-07-23Cleanup: remove incorrect commentJacques Lucke
2020-07-22Simulation: improve depsgraph integrationJacques Lucke