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AgeCommit message (Expand)Author
2014-12-23Merge branch 'master' into texture_nodes_refactortexture_nodes_refactorSergey Sharybin
2014-12-01Cleanup: more int->bool.Bastien Montagne
2014-11-16Cleanup: use BLI_listbase_*** prefix for count,sort,sort_rCampbell Barton
2014-10-11Bring material nodes back to the render engineSergey Sharybin
2014-10-11Get rid of old legacy stuff happening all over the placeSergey Sharybin
2014-09-25GHash: use bool for comparison (simplify compare)Campbell Barton
2014-08-12Freestyle: Added new UV Along Stroke shader node.Tamito Kajiyama
2014-08-12Changed ntreeCopyTree_ex() to accept a pointer to struct Main.Tamito Kajiyama
2014-08-12Added new Output Line Style shader node for defining a node-based line material.Tamito Kajiyama
2014-07-26New compositor node "Sun Beams"Lukas Tönne
2014-06-24Make main library safe(er) for the threaded usageSergey Sharybin
2014-06-13Cycles: Add dedicated nodes to split/combine vectors.Thomas Dinges
2014-05-12Fix for typeinfo NULL pointer crash when initializing unknown node types.Lukas Tönne
2014-05-09Fix T40108: Copying materials leaves a shared Action datablock in nestedLukas Tönne
2014-05-07Fix T40033: Jumping between versions can lead to loss of node storageLukas Tönne
2014-05-03Patch D246: Texture Marks for freestyle strokes, written and contributed by P...Tamito Kajiyama
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-04-15GHash: add typed hash functions (were all (void *))Campbell Barton
2014-04-02Cycles: add dedicated UV Map node, easier to find and has convenient auto com...Kevin Dietrich
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-31Code cleanup: use boolCampbell Barton
2014-03-21Use the new BKE_libblock_copy_nolib function for bNodeTree datablocksLukas Tönne
2014-03-11New Corner Pin node: uses explicit corner values for a plane warp transformat...Lukas Tönne
2014-02-14Code cleanup: duplicate headersCampbell Barton
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2014-02-05Fix T38340 and T38473: fixed Scene pointers in Composite and Defocus nodes do...Lukas Tönne
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-01-27Code cleanup: use booleans where appropriateCampbell Barton
2014-01-27Code Cleanup: de-duplicate nested node tree checkingCampbell Barton
2014-01-20Fix T38221: node fcurves in compositor get deleted when muting a node.Lukas Tönne
2014-01-15Python/Depsgraph: bpy.data.*.is_updated now detects add/remove of any datablock.Tom Edwards
2014-01-10Fix for random crash in localized node group freeing while tweakingLukas Tönne
2014-01-07Cycles Volume Render: scattering support.Brecht Van Lommel
2013-12-28Cycles Volume Render: support for rendering of homogeneous volume with absorp...Brecht Van Lommel
2013-12-28Cycles Volume Render: work on nodes and closures.Brecht Van Lommel
2013-12-28Fix T37939, concern raised in rBd9e0a94: Avoid access to linked nodeLukas Tönne
2013-12-26Fix T37939: Crash on exit (reading from freed node trees)Campbell Barton
2013-12-22Style Cleanup: remove preprocessor indentation (updated wiki style guide too)Campbell Barton
2013-12-09Compositor node preview:Jeroen Bakker
2013-12-09Enhancement: By default do not show the previews of composite nodesJeroen Bakker
2013-12-05Fix T37698: Crash from invalid context access when freeing customLukas Tönne
2013-11-25Code Cleanup: rename vars for detecting change to be more consistentCampbell Barton
2013-11-25Blender Internal: Add "Lamp Data" shader node that allows shaders to acquire ...IRIE Shinsuke
2013-11-12Make dynamic node labels possible as a registerable function 'draw_label' (si...Lukas Toenne
2013-11-12Instead of requiring a const char* return from the (optional) node label call...Lukas Toenne
2013-10-14Fix for crash from double-freeing in nodes:Lukas Toenne
2013-10-14Fix #37057, Detach (Alt + D) doesn't work in nodes editor / compositor.Lukas Toenne
2013-10-04Fix #36939, Objects with nodes appear in gray in viewport, using Solid shade,...Lukas Toenne
2013-10-01bugfix [#32346] Node animation, removing nodes keeps FCurves.Dalai Felinto
2013-10-01Fix use of uninitialized variable in recent node tree changes.Brecht Van Lommel