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2022-11-11Merge branch 'master' into refactor-mesh-position-genericrefactor-mesh-position-genericHans Goudey
2022-11-10Sculpt: Fix T102209: Multiresolution levels greater than 6 crashesJoseph Eagar
2022-11-03Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-16Sculpt: Fix T101864: Mask initialization not updating multires dataJoseph Eagar
2022-10-15Sculpt: Ensure faces are uniquely assigned to PBVHNodesJoseph Eagar
2022-10-15Sculpt: fix crash when instancing sculpt objectsJoseph Eagar
2022-10-14Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-11Correct argument type for BKE_pbvh_node_get_bm_orco_data, formatCampbell Barton
2022-10-11Sculpt: Clean up Dyntopo's original triangle apiJoseph Eagar
2022-10-03Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-01Sculpt: Upload white for color attributes in multires in sculptJoseph Eagar
2022-09-29Cleanup: replace UNUSED() with commented argumentsCampbell Barton
2022-09-29Sculpt: Rewrite PBVH drawJoseph Eagar
2022-09-28Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-25Cleanup: use 'u' prefixed integer types for brevity & cast styleCampbell Barton
2022-09-25Cleanup: remove redundant double parenthesisCampbell Barton
2022-09-23Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-23Mesh: Move sculpt face sets to a generic attributeHans Goudey
2022-09-19Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-16Sculpt: New attribute APIJoseph Eagar
2022-09-15Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-14Sculpt: Separate hide status from face sets, use generic attributeHans Goudey
2022-09-14Compiles, runs in basic situationsHans Goudey
2022-09-14Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-13Fix T101027: Sculpt tools don't respect visibility after recent commitHans Goudey
2022-09-13Convert many more uses of MVertHans Goudey
2022-09-13Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-12When these features aren't used, there is no sense in storing theHans Goudey
2022-09-12Start converting mesh positions to a generic attributeHans Goudey
2022-09-08Cleanup: prefer terms verts/polys over vertices/polygonsCampbell Barton
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-30Attributes: Improve custom data initialization optionsHans Goudey
2022-08-23Cleanup: Avoid using invalid attribute domainHans Goudey
2022-08-16Cleanup: formatCampbell Barton
2022-08-16Sculpt: Improve sculpt debug drawJoseph Eagar
2022-08-11Mesh: Move hide flags to generic attributesHans Goudey
2022-08-02Cleanup: Simplify arguments to sculpt draw functionsHans Goudey
2022-08-02Merge branch 'blender-v3.3-release'Hans Goudey
2022-08-02Fix T96810: Invalid sculpt normals after some operationsHans Goudey
2022-07-30Sculpt: Opaque vertex type for sculptJoseph Eagar
2022-07-25Sculpt: Fix T99779, pbvh gets wrong active vertex for multiresJoseph Eagar
2022-06-30Fix T98886: PBVH_GRIDS ignores face smooth flag on first gpu buildJoseph Eagar
2022-06-27Sculpt: Fix backwards normals in PBVH_GRIDS raycastingJoseph Eagar
2022-06-15Cleanup: unused argument warningCampbell Barton
2022-06-14Fix T98879: PBVH active attrs only optimization is buggyJoseph Eagar
2022-06-14Cleanup: quiet unused variable warningCampbell Barton
2022-06-13Cleanup: Remove unused variable and parameter in pbvh_update_draw_buffersJoseph Eagar
2022-06-12Fix T98784: PBVH gpu layout check being ignoredJoseph Eagar
2022-06-08Sculpt: PBVH Draw Support for EEVEEJoseph Eagar
2022-06-03Cleanup: spelling in commentsCampbell Barton