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AgeCommit message (Expand)Author
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-07-09Sculpt: Skip fully hidden nodes in sculpt toolsPablo Dobarro
2020-07-09Fix wrong upate flag when updating the PBVH visibilityPablo Dobarro
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-06-02Fix T76776: Implement vertex_visibility_get for PBVH_GRIDSPablo Dobarro
2020-06-02Cleanup: Always use pbvh in PBVH BKE filesPablo Dobarro
2020-05-19Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-19Fix T76865: Vertex paint draws hidden but cannot be painted ontoCampbell Barton
2020-05-14Merge branch 'blender-v2.83-release'Pablo Dobarro
2020-05-14Sculpt: Render Face Sets always as flat shadingPablo Dobarro
2020-05-14Merge branch 'blender-v2.83-release'Jeroen Bakker
2020-05-14Fix T75908: Sculpt GPU Batches + Render ArtifactsJeroen Bakker
2020-05-13Merge branch 'blender-v2.83-release'Pablo Dobarro
2020-05-13Fix T75968: PBVH raycast returns wrong active vertexPablo Dobarro
2020-05-09Cleanup: double-spaces in commentsCampbell Barton
2020-04-30Task: Use TBB as Task SchedulerBrecht Van Lommel
2020-04-22Cleanup: Spelling in function nameSergey Sharybin
2020-04-20Fix T75329: Missing show_face_sets checks for MultiresPablo Dobarro
2020-04-14Sculpt: New Layer BrushPablo Dobarro
2020-04-02Sculpt: Delay Viewport UpdatesPablo Dobarro
2020-04-02Fix Face Sets painting and selection precisionPablo Dobarro
2020-04-01Multires: Initial Face Sets supportPablo Dobarro
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-09Face Sets: Use white color for a default Face Set to enable the overlayPablo Dobarro
2020-03-05Sculpt Face SetsPablo Dobarro
2020-02-28Fix wrong coordinates being read when using the sculpt APIPablo Dobarro
2020-02-26Cleanup: format, unused varCampbell Barton
2020-02-25Fix T72721: Add visibility flags updates to the PBVHPablo Dobarro
2020-02-07Cleanup: use of 'unsigned'Campbell Barton
2020-01-14Fix T73094: Check all vertices when recalculating the mask flagsPablo Dobarro
2019-10-10Sculpt: use TBB instead of BLI_task for multithreadingBrecht Van Lommel
2019-10-09Sculpt: Fix wireframe drawingPablo Dobarro
2019-10-08Fix multires sculpt not setting the active vertex correctlyBrecht Van Lommel
2019-10-01Cleanup: internal sculpt refactoring related to multires, no user visible cha...Brecht Van Lommel
2019-10-01Cleanup: slightly more efficient access to PBVH multires grid keyBrecht Van Lommel
2019-09-30PBVH: PBVH_FullyMasked and PBVH_FullyUnmasked flagsPablo Dobarro
2019-09-29Fix small memory leaks in some sculpt toolsBrecht Van Lommel
2019-09-29Sculpt: minor optimizations for GPU draw buffer fillingBrecht Van Lommel
2019-09-29Sculpt: only update draw buffers for visible nodes during paint strokeBrecht Van Lommel
2019-09-29Sculpt: multithread GPU draw buffer filling for workbenchBrecht Van Lommel
2019-09-29Sculpt: use dynamic scheduling and chunk size 1 for multithreadingBrecht Van Lommel
2019-09-29Cleanup: move sculpt parallel range threading test into functionBrecht Van Lommel
2019-09-28Fix unnecessary use of atomics in PBVH normal updateBrecht Van Lommel
2019-09-27Fix part of T70295: sculpt drawing not clipping PBVH behind the cameraBrecht Van Lommel
2019-09-27Cleanup: use consistent clipping plane sign conventionBrecht Van Lommel
2019-09-13Cleanup: unused headers (GPU)Campbell Barton
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-08-30Sculpt: New brush cursor, active vertex and normal radiusPablo Dobarro
2019-08-21Cleanup: vertex coordinate access, naming & minor changesCampbell Barton
2019-08-21Cleanup: use const arguments for vertex coordsCampbell Barton