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AgeCommit message (Expand)Author
2013-12-27Rigidbody: Code cleanupSergej Reich
2013-12-26Rigidbody: Allow triangle mesh shapes to deform during simulationSergej Reich
2013-12-26Rigidbody: Use own structure to store mesh data for collision shapesSergej Reich
2013-12-26Rigidbody: Add option to choose mesh source for collision shapesSergej Reich
2013-12-26Code Cleanup: remove object arg to CDDM_from_mesh mesh_create_derivedCampbell Barton
2013-10-31code cleanup: spellingCampbell Barton
2013-09-29Fix [#36847] If Force Field in Ridgid Body group, crash at first frame of ani...Bastien Montagne
2013-07-21Fixes for recent Wlimit stuff, which makes strict gcc freak outSergey Sharybin
2013-07-21code cleanup: add break statements in switch ()'s, (even at the last case).Campbell Barton
2013-07-04rigidbody: Code clenupSergej Reich
2013-07-04rigidbody: Remove constraint when removing one of it's objectsSergej Reich
2013-05-26BLI_math rename functions:Campbell Barton
2013-04-25style cleanupCampbell Barton
2013-04-25Fix #34806: rigid body world settings were not copied with a full scene copy.Brecht Van Lommel
2013-04-07rigidbody: Fix/workaround for transforming rigid bodies with parentsSergej Reich
2013-03-27sequencer gapsCampbell Barton
2013-03-15code cleanup: rename BKE_mesh_to_curve_ex --> BKE_mesh_to_curve_nurblist,Campbell Barton
2013-03-04code cleanup: unused vars in collada, preprocessor formatting & warning in mi...Campbell Barton
2013-03-03rigidbody: Revert to running simulation on frame updateSergej Reich
2013-03-03rigidbody: Fix inconsistency with world rebuildingSergej Reich
2013-02-25rigidbody: Don't embed collision margin if object has no volumeSergej Reich
2013-02-24rigidbody: Add motor constraintSergej Reich
2013-02-20rigidbody: Properly handle constrained objects not having rigid bodiesSergej Reich
2013-02-20rigidbody: Don't run simulation if cache is bakedSergej Reich
2013-02-17code cleanup: change order of args in void BKE_object_where_is_calc_time_ex()...Campbell Barton
2013-02-16rigidbody: Further fix for background scenesSergej Reich
2013-02-16rigidbody: Avoid unnecessary simulation updatesSergej Reich
2013-02-15Bugfix [#33970] Background Scene does not show animation of rigid body objectsJoshua Leung
2013-02-09rigidbody: Relink constraints when duplicating objectsSergej Reich
2013-02-06style cleanup: some warnigs & spelling.Campbell Barton
2013-02-05rigidbody: Avoid always making passive objects kinematicSergej Reich
2013-02-05rigidbody: Fix [#34108] Rigid body with no polygons crashes blenderSergej Reich
2013-02-05rigidbody: Fix [#34106] Deleting an object with Bullet Constraint crashes Ble...Sergej Reich
2013-01-24rigidbody: Fix [#33971] Bullet Physics crash + patchSergej Reich
2013-01-24style cleanupCampbell Barton
2013-01-23Fix for missing function stub when WITH_BULLET is disabled.Lukas Toenne
2013-01-23rigidbody: Make rigid bodies kinematic during transformationSergej Reich
2013-01-23make bullet optional againCampbell Barton
2013-01-23rigidbody: Add generic spring constraintSergej Reich
2013-01-23rigidbody: Add rigid body constraintsSergej Reich
2013-01-23rigidbody: Add rigid body simulationSergej Reich
2013-01-23rigidbody: Add point cache supportSergej Reich
2013-01-23rigidbody: Add force field supportSergej Reich
2013-01-23rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body simSergej Reich