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AgeCommit message (Expand)Author
2022-10-17Merge branch 'master' into node-add-asset-menuHans Goudey
2022-10-17Weight Paint: relax heuristic to determine when final mesh can be used.Alexander Gavrilov
2022-10-17Fix AssetCatalogTest failure on WIN32Campbell Barton
2022-10-17Fix T101705: crash when connecting reroute to multi-input socketIliya Katueshenock
2022-10-17Geometry Nodes: separate Instances from InstancesComponentJacques Lucke
2022-10-17Cleanup: replace BLI_join_dirfile with BLI_path_joinCampbell Barton
2022-10-17BLI_path: remove trailing NULL argument to BLI_path_joinCampbell Barton
2022-10-16Sculpt: Fix T101864: Mask initialization not updating multires dataJoseph Eagar
2022-10-16Fix T101394: Ensure all viewlayers on scene copy.Monique Dewanchand
2022-10-16Fix T99450: Animated Holdout not updating on frame changeLukas Stockner
2022-10-15Sculpt: Ensure faces are uniquely assigned to PBVHNodesJoseph Eagar
2022-10-15Sculpt: fix crash when instancing sculpt objectsJoseph Eagar
2022-10-13Fix: Attribute layers can be skipped in Mesh to BMesh conversionHans Goudey
2022-10-13Cleanup: Use std::mutex for mesh runtime mutexesHans Goudey
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-10-13Cleanup: Use correct blenkernel namespace for mesh functionsHans Goudey
2022-10-12Fix T101711: Curve to points node sometimes skips initializing radiusHans Goudey
2022-10-12Merge branch 'master' into node-add-asset-menuHans Goudey
2022-10-12Cleanup: Use const vertex pointer argumentHans Goudey
2022-10-12Cleanup: use 'u' prefixed unsigned typesCampbell Barton
2022-10-12Cleanup: use commented arguments for unused args in C++Campbell Barton
2022-10-11Sculpt: Fix T101595: sculpt_attribute_update_refs called in wrong placeJoseph Eagar
2022-10-11GPencil: Fix unreported Close Stroke operator did not select new pointsAntonio Vazquez
2022-10-11Correct argument type for BKE_pbvh_node_get_bm_orco_data, formatCampbell Barton
2022-10-11Sculpt: Clean up Dyntopo's original triangle apiJoseph Eagar
2022-10-10Cleanup: NLA transforms, simplify `recalcData_nla()`Thibault de Villèle
2022-10-10I18n: disambiguate or extract a few messagesDamien Picard
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-10-08Cleanup: Use helper function for previous mesh loopHans Goudey
2022-10-08Mesh: Multithread some boolean domain interpolation logicIliya Katueshenock
2022-10-07Merge branch 'master' into node-add-asset-menuHans Goudey
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-10-07Cleanup: use function style casts for C++Campbell Barton
2022-10-07Armature Modifier: skip non-deforming vertices in Multi-Modifier mode.Alexander Gavrilov
2022-10-07Cleanup: replace static variables with argumentsCampbell Barton
2022-10-07Cleanup: quiet compiler shadowed variable warningCampbell Barton
2022-10-07Fix for T101481: Improved VFont LoadingHarley Acheson
2022-10-07Cleanup: compiler warningCampbell Barton
2022-10-07Cleanup: spelling in commentsCampbell Barton
2022-10-07Cleanup: Avoid inconsistent naming in mesh topology APIHans Goudey
2022-10-07Cleanup: Move subdiv_ccg.c to C++Hans Goudey
2022-10-07Sculpt: Raise pbvh->leaf_limit to 400 for dyntopoJoseph Eagar
2022-10-06Cleanup: Move subdiv_modifier.c to C++Hans Goudey
2022-10-06Cleanup: Move shrinkwrap.c to C++Hans Goudey
2022-10-06Sculpt: Fix bug in sculpt attribute apiJoseph Eagar
2022-10-06Merge branch 'master' into node-add-asset-menuHans Goudey
2022-10-06Cleanup: Remove unnecessary MOD_nodes.h includesHans Goudey
2022-10-06Remove some unnecessary changesHans Goudey
2022-10-06Also add items to existing menusHans Goudey
2022-10-06Fix for T53332: BFont 43 Inaccessible GlyphsHarley Acheson