Age | Commit message (Expand) | Author |
2012-12-15 | move pbvh into BKE, it used many BKE bad level includes. | Campbell Barton |
2012-11-14 | Fix #33171: Sculpt lag in recent builds | Sergey Sharybin |
2012-11-08 | Correction to previous commit | Sergey Sharybin |
2012-11-08 | Fix #33116: Blender Crashes when saving inside Sculpt Mode with with GLSL and... | Sergey Sharybin |
2012-10-23 | rename api functions... | Campbell Barton |
2012-10-22 | Fix #32522: Object's diffuse color not showing in Sculpt Mode | Sergey Sharybin |
2012-10-21 | style cleanup: trailing tabs & expand some non prefix tabs into spaces. | Campbell Barton |
2012-09-30 | Revert changes made to support diffuse color when sculpting | Sergey Sharybin |
2012-09-23 | Fix #32522: Object's diffuse color not showing in Sculpt Mode | Sergey Sharybin |
2012-09-15 | quiet -Wmissing-prototypes warnings, and enable this warning by default for C... | Campbell Barton |
2012-08-26 | style cleanup: whitespace | Campbell Barton |
2012-07-29 | add inline functions for max/min ints, good to use when the arguments are fun... | Campbell Barton |
2012-07-29 | code cleanup: replace MIN2/MAX2 with minf/maxf | Campbell Barton |
2012-07-05 | Code cleanup: move PBVH ray/AABB intersection test to BLI_math_geom | Nicholas Bishop |
2012-06-10 | style cleanup | Campbell Barton |
2012-06-10 | Code cleanups for the PBVH, no functional changes. | Nicholas Bishop |
2012-05-20 | code cleanup: | Campbell Barton |
2012-05-16 | Code cleanup: simplify standard GHash creation. | Nicholas Bishop |
2012-05-13 | code cleanup: use vector math function minmax_v3v3_v3() and other minor vecto... | Campbell Barton |
2012-05-11 | style cleanup: mainly sculpt/whitespace | Campbell Barton |
2012-05-11 | Add mask-drawing support to GPU_Buffers. | Nicholas Bishop |
2012-05-11 | Add paint mask access to the PBVH vertex iterator. | Nicholas Bishop |
2012-05-11 | Add access to mesh vertex customdata to the PBVH. | Nicholas Bishop |
2012-05-11 | Replace hardcoded DMGridData structure with CCGElem/CCGKey. | Nicholas Bishop |
2012-05-06 | code cleanup: naming - BKE_mesh_* | Campbell Barton |
2012-05-01 | style cleanup: guys - set your editors to tabs! | Campbell Barton |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton |
2012-04-21 | style cleanup | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and e... | Campbell Barton |
2012-03-14 | Skip hidden elements in PBVH iterator, raycast, and drawing. | Nicholas Bishop |
2012-03-14 | Skip hidden elements in PBVH iterator, raycast, and drawing. | Nicholas Bishop |
2012-03-13 | Code cleanup: use explicit PBVH type enum rather than checking for grids or f... | Nicholas Bishop |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |
2012-03-07 | Code cleanup: use typedefs for DerivedMesh drawing callbacks. | Nicholas Bishop |
2012-03-06 | Fix incorrect null parameter in PBVH drawing | Nicholas Bishop |
2012-03-06 | Draw individual face's material and shading correctly in the PBVH. | Nicholas Bishop |
2012-03-06 | Code cleanup: factor out some common code from PBVH build_sub/build_leaf. | Nicholas Bishop |
2012-03-06 | Code cleanup: add comments for build_sub() and remove debug function. | Nicholas Bishop |
2012-03-06 | Code cleanup: split PBVH build_sub() into two functions. | Nicholas Bishop |
2012-03-04 | style cleanup / comment formatting for bli/bke/bmesh | Campbell Barton |
2012-02-23 | Move PBVH bitmap to separate header in blenlib. | Nicholas Bishop |
2012-02-23 | Code cleanup: de-duplicate code in GPU_build_grid_buffers() with a macro. | Nicholas Bishop |
2012-02-23 | Code cleanup: don't use GHash for GPU_build_mesh_buffers(). | Nicholas Bishop |
2012-02-23 | Code cleanup: remove unused 'skip' field from PBVH iterator. | Nicholas Bishop |
2012-02-23 | Code cleanup: move the PBVH iterator's initialization into a function. | Nicholas Bishop |
2012-02-21 | Another fix for non-VBO flat-shading in sculpt mode, this time for non-multir... | Nicholas Bishop |
2012-02-21 | Remove call to GPU_update_mesh_buffers from GPU_build_mesh_buffers. | Nicholas Bishop |
2012-01-06 | rename normal calc functions. | Campbell Barton |
2011-11-25 | svn merge ^/trunk/blender -r42116:42139 | Campbell Barton |
2011-11-24 | Fix #29384: Mesh without polygons + Modifier crashes when switching to sculpt... | Sergey Sharybin |