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AgeCommit message (Expand)Author
2018-09-24Modifiers: use Mesh instead of DerivedMesh for dynamic paint.Sebastian Parborg
2018-09-24Fix: insert missing break in switch statement (second try)Jacques Lucke
2018-09-24Revert "Fix: insert missing break in switch statement"Jacques Lucke
2018-09-24Fix: insert missing break in switch statementJacques Lucke
2018-09-21Cleanup: convert smoke modifier from DerivedMesh to Mesh.Brecht Van Lommel
2018-09-18Application Templates: make templates more prominent in the UI.Brecht Van Lommel
2018-09-18Support evaluating simple driver expressions without Python interpreter.Alexander Gavrilov
2018-09-13Workspaces: reference count screens, otherwise they are never freed.Brecht Van Lommel
2018-09-03Fix slow .blend file load due to recent accidentally committed debug code.Brecht Van Lommel
2018-09-03Set active base to NULL if its object is goneSergey Sharybin
2018-09-03Cleanup: Remove unused lay_updatedSergey Sharybin
2018-08-30GP: Improve Subdivide and SimplifyAntonioya
2018-08-29Merge branch 'master' into blender2.8Campbell Barton
2018-08-29Cleanup: indentationCampbell Barton
2018-08-29Cleanup: rename files from group to collection to match contents.Brecht Van Lommel
2018-08-21Cleanup: trailing spaceCampbell Barton
2018-08-20Workspaces: replace bundled workspace.blend with embedded startup.blend.Brecht Van Lommel
2018-08-19Fix T56450: Crash with bevel modifier.Bastien Montagne
2018-08-08Cleanup: remove leftover game player code.Brecht Van Lommel
2018-08-07Fix T56255: Crash w/ collection access from PythonCampbell Barton
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30Cleanup/Refactor: Move CurveCache runtime data into Object.runtime struct.Bastien Montagne
2018-07-27Cleanup: Remove occurances of GPULampClément Foucault
2018-07-20Merge branch 'master' into blender2.8Bastien Montagne
2018-07-20Cleanup: Move 'WAVEFORM_LOADING' of sounds from flags to tags.Bastien Montagne
2018-07-20Fix T55414: waveforms are reprocessed when undoingBastien Montagne
2018-07-18Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-18Compositor: Cryptomatte compositing node.Stefan Werner
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-11UI: don't change scrollbar size on mouse move, only fade.Brecht Van Lommel
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
2018-07-10Ocean Modifier: refactored the delayed-refresh approachSybren A. Stüvel
2018-07-06Merge remote-tracking branch 'origin/master' into blender2.8Sybren A. Stüvel
2018-07-06Ocean Modifier: removed unused refresh flagsSybren A. Stüvel
2018-07-06Ocean Modifier: removed the MOD_OCEAN_REFRESH_ADD flagSybren A. Stüvel
2018-07-04Workspaces: store view layer per main window, instead of per workspace.Brecht Van Lommel
2018-07-04Workspaces: add main and child windows.Brecht Van Lommel
2018-07-04SoftBody: share point cache between CoW copiesSybren A. Stüvel
2018-06-29Fix T55645: broken particle Use Count option for instancing objects.Brecht Van Lommel
2018-06-28Prevent copying too much in the Rigid Body simulationSybren A. Stüvel
2018-06-28UI: keep some operator text in headers.Brecht Van Lommel
2018-06-26UI: move modal operator text from headers to status bar.Brecht Van Lommel
2018-06-26Fix missing object/collection hiding icons on undo.Brecht Van Lommel
2018-06-26UI: status bar cursor keymap displayCampbell Barton
2018-06-25Cleanup: rename object base flags to be more clear.Brecht Van Lommel
2018-06-24UI: internal changes to user-menu storageCampbell Barton
2018-06-23UI: Add user defined context menuCampbell Barton