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2021-03-04Cleanup: Main `foreach ID` code: Remove `MAX_LIBARRAY` and improve comments.Bastien Montagne
2021-02-27Fix T86028: Crash when loading file with missing libraries.Bastien Montagne
2021-02-26UX: Readfile: Libraries error messages: avoid wall of warnings.Bastien Montagne
2021-02-24Fix T85947: Missing check of master collection for objects being instanced.Bastien Montagne
2021-02-13Cleanup: spellingCampbell Barton
2021-02-09Cleanup: spellingCampbell Barton
2021-02-08Fix (studio-reported) crash in readfile code.Bastien Montagne
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-02-05Cleanup/refactor: Undosys: Get rid of the magic values for undo direction.Bastien Montagne
2021-01-15Use mmap() IO for reading uncompressed .blendsLukas Stockner
2020-12-19Cleanup: Split SEQ_sequencer.h fileRichard Antalik
2020-12-19Cleanup: Rename BKE_sequencer functionsRichard Antalik
2020-12-15Asset System: Prepare File Browser backend for the Asset BrowserJulian Eisel
2020-12-15Asset System: Support custom asset library paths through PreferencesJulian Eisel
2020-12-15Asset System: Data-block asset metadata storage, reading and APIJulian Eisel
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
2020-12-04Cleanup: Move Outliner runtime hash into internal runtime struct, out of DNAJulian Eisel
2020-11-06Cleanup: remove unused includes in readfile.c and writefile.cJacques Lucke
2020-11-06Cleanup: fix naming and remove unnecessary codeJacques Lucke
2020-11-06Refactor: move Screen .blend data read to blenkernelJacques Lucke
2020-11-06Refactor: move Ipo .blend I/O to IDTypeInfo callbacksJacques Lucke
2020-11-06Refactor: move Object .blend I/O to IDTypeInfo callbacksJacques Lucke
2020-11-06Refactor: move Pose .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move Constraint .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move MotionPath .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move gpencil modifier .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move modifier .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move ShaderFx .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move ParticleSystem .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move Scene .blend expand to IDTypeInfo callbackJacques Lucke
2020-11-06Refactor: move Scene .blend lib reading to IDTypeInfo callbackJacques Lucke
2020-11-06Blenloader: access report list via apiJacques Lucke
2020-11-06Blenloader: expose BLO_reportf_wrap in apiJacques Lucke
2020-11-06Refactor: move Scene .blend data reading to IDTypeInfo callbackJacques Lucke
2020-11-06Refactor: move PointCache .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move sequencer modifier .blend I/O to sequencer moduleJacques Lucke
2020-11-06Refactor: move Paint lib linking to blenkernelJacques Lucke
2020-11-06Refactor: move color settings .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move LightCache .blend I/O to eevee_lightcache.cJacques Lucke
2020-11-06Refactor: move Paint .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move wmWindowManager .blend I/O to IDTypeInfo callbacksJacques Lucke
2020-11-06Cleanup: de-duplicate code for instancing objects when linkingCampbell Barton
2020-11-06Cleanup: follow our code style for float literalsCampbell Barton
2020-11-05Rename extern rendering and proxy functionsRichard Antalik
2020-11-03Add a callback to `IDTypeInfo` to allow preservation of some data accross mem...Bastien Montagne
2020-11-03Merge branch 'blender-v2.91-release'Hans Goudey
2020-11-02Fix crash opening some 2.4x .blend files with drivers or NLA editorBrecht Van Lommel
2020-11-01Rename BKE_sequencer.hRichard Antalik
2020-10-30Refactor: move WorkSpace .blend I/O to IDTypeInfo callbacksJacques Lucke
2020-10-30Refactor: move bScreen .blend I/O to IDTypeInfo callbacksJacques Lucke