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AgeCommit message (Expand)Author
2022-04-11Refactor: Unify vertex and sculpt colors into newJoseph Eagar
2022-04-11Cleanup: use "num" as a suffix in: source/blender/modifiersCampbell Barton
2022-04-11Cleanup: use count or num instead of nbrCampbell Barton
2022-04-11Cleanup: move documentation to headers, other minor correctionsCampbell Barton
2022-04-11Cleanup: Use bool for BMesh creation paramsHans Goudey
2022-04-11Fix T96308: Mesh to BMesh conversion doesn't calculate vertex normalsHans Goudey
2022-04-11Cleanup: fix various typosBrecht Van Lommel
2022-04-11Fix T96205: Active shape key gets lost upon edit mode undoCampbell Barton
2022-04-11Fix T96135: Mesh coordinates are set to the last edited shape-keyCampbell Barton
2022-04-11UI: Comments Misspellings of Vertex/VerticesNikhil Shringarpurey
2022-04-11Fix: Crash switching between sculpt and edit modeHans Goudey
2022-04-11Fix T95985: crash when assigning a name for an output attributeJacques Lucke
2022-04-11Fix T95839: Data race when lazily creating mesh normal layersHans Goudey
2022-04-11Fix T44415: Shape keys get out of sync when using undo in edit-modeCampbell Barton
2022-04-11Cleanup: avoid reallocating arrays at the same sizeCampbell Barton
2022-04-11Mesh: Avoid creating incorrect original index layersHans Goudey
2022-04-11File headers: SPDX License migrationCampbell Barton
2022-04-11Mesh: add option to select vertices by similar vertex creaseKévin Dietrich
2022-04-11Cleanup: Grammar: its self vs. itselfHans Goudey
2022-04-11Cleanup: spelling in commentsCampbell Barton
2022-04-11Cleanup: Improvements to mesh to bmesh conversionHans Goudey
2022-04-11Fix T94760: Crash building BMesh when opening fileHans Goudey
2022-04-11Fix linking in debug modeCampbell Barton
2022-04-11Cleanup: Move bmesh_mesh_convert.c to C++Hans Goudey
2022-04-11Subdivision: add support for vertex creasingKévin Dietrich
2022-04-11Cleanup: spelling in commentsCampbell Barton
2022-04-11BMesh: add mesh debug information printingCampbell Barton
2022-04-11BMesh: improve handling of custom-data flag (Mesh.cd_flag)Campbell Barton
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClment Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-11Add support for a longest diagonal quad triangulation modeHenrik Dick
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-14Cleanup: resolve parameter mis-matches in doc-stringsCampbell Barton
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton
2021-12-10Cleanup: move public doc-strings into headers for various API'sCampbell Barton
2021-12-10Cleanup: spelling in commentsCampbell Barton
2021-12-03Cleanup: move public doc-strings into headers for 'bmesh'Campbell Barton
2021-12-03Fix T93574: Asset triangulating a meshCampbell Barton
2021-11-12Cleanup: remove redundant loop-index accessCampbell Barton
2021-11-10Fix T92874: Custom normals reset when vertex is deletedCampbell Barton
2021-11-09Fix T92384: Wrong UV layers used with Boolean Modifier (Fast Solver)Campbell Barton
2021-10-24Cleanup: spelling in commentsCampbell Barton
2021-10-03Cleanup: spelling in commentsCampbell Barton
2021-09-28Fix error in previous commitGermano Cavalcante
2021-09-28Fix flag wrongly set in 'BM_face_split_edgenet_connect_islands'Germano Cavalcante
2021-09-13Fix T84638: Wrong scale for primitives with radiusFalk David