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2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2020-11-07Cleanup: Clang-tidy, modernize-concat-nested-namespacesAnkit Meel
2020-06-29Depsgraph: introduce blender::deg namespaceJacques Lucke
Reviewers: sergey Differential Revision: https://developer.blender.org/D8150
2020-03-28Cleanup: Removing unused parameter.Jörg Müller
2020-03-23Fix T72632: Blender crashes using Jack with AV Sync enabled (repeatable)Jörg Müller
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-01-28Cleanup: changed NULL to nullptr in depsgraph C++ codeSybren A. Stüvel
No functional changes.
2019-11-29Depsgraph: Refactor, split runtime backup into smaller filesSergey Sharybin
It started to be a long code of all various cases in a single file, which started to be really confusing.