blob: c0ab129bd05a603e07f4b89d5ab26ff6b6290a3d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
|
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2019 Blender Foundation. All rights reserved. */
/** \file
* \ingroup depsgraph
*/
#include "intern/eval/deg_eval_runtime_backup_scene.h"
#include "BKE_sound.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
namespace blender::deg {
SceneBackup::SceneBackup(const Depsgraph *depsgraph) : sequencer_backup(depsgraph)
{
reset();
}
void SceneBackup::reset()
{
sound_scene = nullptr;
playback_handle = nullptr;
sound_scrub_handle = nullptr;
speaker_handles = nullptr;
rigidbody_last_time = -1;
}
void SceneBackup::init_from_scene(Scene *scene)
{
BKE_sound_lock();
sound_scene = scene->sound_scene;
playback_handle = scene->playback_handle;
sound_scrub_handle = scene->sound_scrub_handle;
speaker_handles = scene->speaker_handles;
if (scene->rigidbody_world != nullptr) {
rigidbody_last_time = scene->rigidbody_world->ltime;
}
/* Clear pointers stored in the scene, so they are not freed when copied-on-written datablock
* is freed for re-allocation. */
scene->sound_scene = nullptr;
scene->playback_handle = nullptr;
scene->sound_scrub_handle = nullptr;
scene->speaker_handles = nullptr;
sequencer_backup.init_from_scene(scene);
}
void SceneBackup::restore_to_scene(Scene *scene)
{
scene->sound_scene = sound_scene;
scene->playback_handle = playback_handle;
scene->sound_scrub_handle = sound_scrub_handle;
scene->speaker_handles = speaker_handles;
if (scene->rigidbody_world != nullptr) {
scene->rigidbody_world->ltime = rigidbody_last_time;
}
sequencer_backup.restore_to_scene(scene);
BKE_sound_unlock();
reset();
}
} // namespace blender::deg
|