Age | Commit message (Expand) | Author |
---|---|---|
2017-04-03 | Draw Manager: Fix glBlitFramebuffer error | Clément Foucault |
2017-04-03 | Eevee: LTC area lights | Clément Foucault |
2017-03-30 | Layers: use IDProperty and override collection properties system | Dalai Felinto |
2017-03-30 | Eevee: Diffuse Light (2/2) and GGX low quality lights | Clément Foucault |
2017-03-30 | Eevee: fix HDR buffer | Clément Foucault |
2017-03-28 | Eevee: Diffuse Lights (1 / 2) | Clément Foucault |
2017-03-27 | Draw Engines: Make g_data struct part of the viewport storage | Clément Foucault |
2017-03-27 | Draw Manager: Make Viewport Data passed by the manager call. | Clément Foucault |
2017-03-20 | Draw module: code style, encapsulate static vars | Clément Foucault |
2017-03-18 | Object Mode: Add stencil test to remove object outlines inside the silouhette. | Clément Foucault |
2017-03-18 | Eevee: Initial commit | Clément Foucault |