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AgeCommit message (Expand)Author
2022-11-05Cleanup: use bool instead of short for job stop & do_update argumentsCampbell Barton
2022-09-23Cleanup: fix compiler errorsJacques Lucke
2022-09-23Depsgraph: generalize passing parameters to depsgraph object iteratorJacques Lucke
2022-09-22GPU: Ensure rendering operations occur within GPU render boundaries.Jason Fielder
2022-09-22Metal: MTLContext implementation and immediate mode rendering support.Thomas Dinges
2022-09-09Cleanup: spelling in commentsCampbell Barton
2022-05-13Cleanup: spelling in comments, capitalize tagsCampbell Barton
2022-05-11Cleanup: use '_num' / '_count' suffix instead of '_ct'Campbell Barton
2022-04-22Curves: Further split of curves draw code from particlesHans Goudey
2022-04-19DRW: Centralize smoke domain texture managementClément Foucault
2022-02-11File headers: SPDX License migrationCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-03-02Fix (unreported) light cache bake crashPhilipp Oeser
2021-03-02Fix error in rBb9e1cc931ee9Clément Foucault
2021-03-02Fix T86138 EEVEE: Bake Indirect Lighting crash in 2.93 with older filesClément Foucault
2021-02-21Fix T85603 EEVEE: Baking Indirect lighting crashes BlenderClément Foucault
2021-02-17Cleanup: Abbreviate enums with 'UNSIGNED_' in the nameGermano Cavalcante
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-11-06Refactor: move LightCache .blend I/O to eevee_lightcache.cJacques Lucke
2020-11-04Fix T73126 Eevee: light probe baking ignores indirect bounces from SSSClément Foucault
2020-09-10Fix T79737: ERROR ACCESS VIOLATION when switching to eevee rendered viewAristotelis Dossas
2020-09-08Cleanup: DRW: Replace 0 by NULL in GPU_context_create callsClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07EEVEE: Try to allocate the lightcache and use fallback if failureClément Foucault
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-05Cleanup: GPUTexture: Remove use of GPU_texture_create_nDClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-18Depsgraph: simplify DEG_evaluate_* APIJacques Lucke
2020-08-18Depsgraph: simplify build APIJacques Lucke
2020-08-07Cleanup: pass arrays const where possibleCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-08-07Fix T78452 EEVEE: Motion Blur: Crash when using camera switchingClément Foucault
2020-08-05Fix T77346: GPU Workaround Always Render Using Main ContextJeroen Bakker
2020-08-05EEVEE: LightCache: Add warning if the cache cannot be savedClément Foucault
2020-08-05EEVEE: LightCache: Prevent crash when using a lightcache too bigClément Foucault
2020-07-15Cleanup: EEVEE: Remove unused IRRADIANCE_CUBEMAPClément Foucault
2020-07-15Cleanup: spellingCampbell Barton
2020-06-23EEVEE: Motion Blur: Add accumulation motion blur for better precisionClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-06-02GPU: Texture: Replace internal sampler state by explicit state objectClément Foucault
2020-04-10Fix T74901: Smoke Simulation crashes on eevee and is not persistent on CyclesSebastián Barschkis
2020-03-14Fix T73921: Eevee volume render test memory leak in MantaflowSebastián Barschkis
2020-03-11EEVEE: Fix test crashingClément Foucault
2020-03-11EEVEE: Replace octahedron reflection probe by cubemap arrayClément Foucault
2020-02-25Cleanup: EEVEE: Use log2_floor_uClément Foucault
2020-01-20EEVEE: Fix crash during lightbakeClément Foucault