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AgeCommit message (Expand)Author
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-02-11File headers: SPDX License migrationCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-03Cleanup: use ascii characters instead of unicode where possibleCampbell Barton
2021-03-19EEVEE: Volumetrics: Add back support for light clampClément Foucault
2021-03-19EEVEE: Volumetrics: Add Area light shape supportClément Foucault
2021-03-19EEVEE: Volumetrics: Add special attenuation volume for lightsClément Foucault
2021-03-19EEVEE: Lights: Add Volume and diffuse light power sliderClément Foucault
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-01-17Fix T71154: EEVEE Soft Shadows Viewport RenderingJeroen Bakker
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-08-17Cleanup: spellingCampbell Barton
2019-08-14Cleanup: move trailing comments to avoid wrapping codeCampbell Barton
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-06-12Cleanup: spelling in commentsCampbell Barton
2019-06-04Eevee: Merge shadow map processing into one drawcall per lightClément Foucault
2019-06-03Cleanup: use const argumentsCampbell Barton
2019-05-30DRW: Refactor to use object pointer for drawcall by defaultClément Foucault
2019-05-22DRW: Add view param to DRW_culling_* functionsClément Foucault
2019-05-22Eevee: Use DRW_view_* API instead of DRW_viewport_matrix_*Clément Foucault
2019-05-17Cleanup: Eevee: Use DRW_PASS_CREATE macro when possibleClément Foucault
2019-05-15Lights: change sun light size to be specified as angleTim Stullich
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-05-13Cycles/Eevee: unify light strength and colorBrecht Van Lommel
2019-05-10Eevee: Update matrices operations to not use combined matricesClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-18Cleanup: comment blocksCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-27Cleanup: style, use braces for drawCampbell Barton
2019-03-23Eevee: Opti: Don't consider lights that have no powerClément Foucault
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-19Cleanup: comment blocksCampbell Barton
2019-03-13Fix T59448: Eevee broken Area Light shadows for square and rectange shapeClément Foucault
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-27DNA: rename Lamp -> LightCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-26Cleanup: draw manager headersCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-15Cleanup: rename BASE_FROMDUPLI -> BASE_FROM_DUPLICampbell Barton
2019-01-06Cleanup: add trailing commas to structsCampbell Barton
2018-11-15Eevee: Add Light Threshold valueClément Foucault
2018-11-15Eevee: Cleanup: Fix wrong sun area light power calculationClément Foucault
2018-11-15Eevee: Make sun power match cycles better.Clément Foucault