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AgeCommit message (Expand)Author
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-08-17Cleanup: spellingCampbell Barton
2019-08-14Cleanup: move trailing comments to avoid wrapping codeCampbell Barton
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-06-12Cleanup: spelling in commentsCampbell Barton
2019-06-04Eevee: Merge shadow map processing into one drawcall per lightClément Foucault
2019-06-03Cleanup: use const argumentsCampbell Barton
2019-05-30DRW: Refactor to use object pointer for drawcall by defaultClément Foucault
2019-05-22DRW: Add view param to DRW_culling_* functionsClément Foucault
2019-05-22Eevee: Use DRW_view_* API instead of DRW_viewport_matrix_*Clément Foucault
2019-05-17Cleanup: Eevee: Use DRW_PASS_CREATE macro when possibleClément Foucault
2019-05-15Lights: change sun light size to be specified as angleTim Stullich
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-05-13Cycles/Eevee: unify light strength and colorBrecht Van Lommel
2019-05-10Eevee: Update matrices operations to not use combined matricesClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-18Cleanup: comment blocksCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-27Cleanup: style, use braces for drawCampbell Barton
2019-03-23Eevee: Opti: Don't consider lights that have no powerClément Foucault
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-19Cleanup: comment blocksCampbell Barton
2019-03-13Fix T59448: Eevee broken Area Light shadows for square and rectange shapeClément Foucault
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-27DNA: rename Lamp -> LightCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-26Cleanup: draw manager headersCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-15Cleanup: rename BASE_FROMDUPLI -> BASE_FROM_DUPLICampbell Barton
2019-01-06Cleanup: add trailing commas to structsCampbell Barton
2018-11-15Eevee: Add Light Threshold valueClément Foucault
2018-11-15Eevee: Cleanup: Fix wrong sun area light power calculationClément Foucault
2018-11-15Eevee: Make sun power match cycles better.Clément Foucault
2018-11-12Eevee: Fix ESM not working after a certain distanceClément Foucault
2018-11-12Eevee: Fix lamps shadows not updating correctlyClément Foucault
2018-11-08Eevee: Add partial support for the Light Path NodeClément Foucault
2018-10-31Eevee: Fix compilation issue cause by cleanupClément Foucault
2018-10-31Eevee: Cleanup: Remove TODOs about MSMClément Foucault
2018-10-29Eevee: Fix Sun soft shadows not starting at first sampleClément Foucault
2018-10-29Cleanup: styleCampbell Barton
2018-10-28Eevee: Implement jittered soft shadowmapClément Foucault
2018-10-09Eevee: Lights: Bump the minimum area light sizeClément Foucault
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-10Eevee: Fix assert when using transparent shadowsClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault