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AgeCommit message (Expand)Author
2022-02-07Curves: Rename "Hair" types, variables, and functions to "Curves"Hans Goudey
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-12-07Fix crash when switching back from render preview.Jeroen Bakker
2021-11-18Fix T92442: undo removal of Eevee cryptomatte accurate mode optionBrecht Van Lommel
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
2021-07-07Cleanup: spelling in commentsCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-03-19EEVEE: Volumetrics: Add back support for light clampClément Foucault
2021-03-19EEVEE: Volumetrics: Add support for soft volumetric shadowsClément Foucault
2021-03-19EEVEE: Lights: Add Volume and diffuse light power sliderClément Foucault
2021-03-14Cleanup: EEVEE: Remove the horizon search layered shaderClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Add back multi ray-hitpoint reuseClément Foucault
2021-03-13Cleanup: EEVEE: Remove SSR shader variationsClément Foucault
2021-03-13Cleanup: EEVEE: Remove hammersley texture and split hammersley codeClément Foucault
2021-03-10EEVEE: ScreenSpaceReflections: Add back support for planar reflectionsClément Foucault
2021-03-10EEVEE: ScreenSpaceReflections: Improve hit qualityClément Foucault
2021-03-08EEVEE: Use Fullscreen maxZBuffer instead of halfresClément Foucault
2021-02-24Cleanup: CryptomatteLayer structure.Jeroen Bakker
2021-02-21Cleanup: EEVEE: Remove SSR variant with AOClément Foucault
2021-02-13EEVEE: Update LUT GGX generation shaderClément Foucault
2021-02-13EEVEE: Depth of field: New implementationClément Foucault
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-01-05Eevee Cryptomatte: Store hashes in render result meta dataJeroen Bakker
2020-12-14Eevee: Add Volume Transmittance to Color Render Passes.Jeroen Bakker
2020-12-04EEVEE CryptomatteJeroen Bakker
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-11-13UI: Adaptive HDRI preview resolutionIvan Perevala
2020-11-06Fix T82220 Missing viewport update after manual "HDRI Preview Size" inputClément Foucault
2020-10-07Fix T81254: Incorrect calculation of EEVEE Transmittance VolumetricsJeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-07EEVEE: Shaders testsJeroen Bakker
2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
2020-09-02EEVEE: Shader tests for Depth of FieldJeroen Bakker
2020-09-01Cleanup: EEVEE bloom shadersJeroen Bakker
2020-08-28DrawEngine: Shader Test SuiteJeroen Bakker
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-17Fix T77267: Render EEVEE AO pass when AO disabled.Jeroen Bakker
2020-08-12Merge branch 'blender-v2.90-release'Clément Foucault
2020-08-12Fix T79637 Motion blur gives artifacts when changing the cameraClément Foucault
2020-08-12EEVEE: Rework deformation motion blurClément Foucault
2020-08-12EEVEE: Motion Blur: Use evaluated object as key to motion dataClément Foucault
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-07Merge branch 'blender-v2.90-release'Clément Foucault