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AgeCommit message (Expand)Author
2019-11-29EEVEE: CleanupJeroen Bakker
2019-11-28EEVEE: Viewport RenderpassesJeroen Bakker
2019-11-27EEVEE: GLSL RenderpassesJeroen Bakker
2019-11-27EEVEE: Renderlayer artifactsJeroen Bakker
2019-10-29Fix T69468 EEVEE: Collections Holdout Button in Outliner Is IgnoredClément Foucault
2019-10-29Fix T71050 EEVEE: Light Path Node broken in 2.81Clément Foucault
2019-09-06Viewport Shading: StudioLight IntensityJeroen Bakker
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-09-04Shading Modes: Material and Render PreviewJeroen Bakker
2019-08-25Cleanup: redundant struct declarationsCampbell Barton
2019-08-14Eevee: Improve Transparent BSDF behaviorClément Foucault
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-07-09Eevee: Fix first sample being accumulated without SSRClément Foucault
2019-07-09Fix T65761 Eevee: SSRefraction not working on first sampleClément Foucault
2019-07-01Fix T66292: Alpha Blend transparency glitches with volumeClément Foucault
2019-06-14Fix T64913 Eevee: shader compilation does not reset TAAClément Foucault
2019-06-04Eevee: Merge shadow map processing into one drawcall per lightClément Foucault
2019-06-03Cleanup: use const argumentsCampbell Barton
2019-05-30GPU: Enforce Uniform buffer alignment to 16bytesClément Foucault
2019-05-22Eevee: Make lightprobes work with new DRWView systemClément Foucault
2019-05-22Eevee: Make Planar reflections work with the new DRWView systemClément Foucault
2019-05-22Eevee: Use DRW_view_* API instead of DRW_viewport_matrix_*Clément Foucault
2019-05-17Eevee: Remove the Volumetric Render checkboxClément Foucault
2019-05-17Eevee: Remove the Subsurface Render checkboxClément Foucault
2019-05-16EEVEE: Viewport Rendering TAAJeroen Bakker
2019-05-14DRW: Refactor: Use DRWCall to accumulate per instance attributesClément Foucault
2019-05-09UI: rename Look Dev 'Ball' to 'Sphere'Campbell Barton
2019-05-04Cleanup: Eevee: Remove Flat normal shader variationClément Foucault
2019-05-01Eevee: Lookdev: Cleanup implementation & support for Bloom and TAAClément Foucault
2019-05-01Eevee: Add support for alpha background in viewportClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-16ClangFormat: add comments to ignore formattingCampbell Barton
2019-04-04Fix T63198 Eevee: Indirect lighting settings arent not updating in LookdevClément Foucault
2019-03-22Fix T57617 Volumetrics doesn't work on the Orthographic CameraClément Foucault
2019-03-20Fix T60190 Z-fighting with (Culled) BackfaceClément Foucault
2019-03-19EEVEE/LookDev: Fix Cache In Quad ViewJeroen Bakker
2019-03-16Eevee: DOF: Optimization: Move some operations out of the shaderClément Foucault
2019-03-14Fix T58610: EEVEE: camera motion blur renders only one viewport sampleClément Foucault
2019-03-13Fix T60902 Eevee: Environment texture partially visible on transp. renderClément Foucault
2019-03-05Cleanup: rename RENDER_OVERRIDE -> HIDE_OVERLAYSCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-27DNA: rename Lamp -> LightCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Color management: change view transform for color pickers and display modes.Brecht Van Lommel
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-08Cleanup: comments causing bad clang-format outputCampbell Barton