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AgeCommit message (Expand)Author
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-11-19Fix T92682: EEVEE motion blur crash with curve objectsHans Goudey
2021-07-29Fix T90295: inconsistent render pass order between Cycles and EeveeBrecht Van Lommel
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-03-14Cleanup: EEVEE: Remove unused mipmapping on main color bufferClément Foucault
2021-03-14Cleanup: EEVEE: Remove the horizon search layered shaderClément Foucault
2021-02-14Cleanup: spellingCampbell Barton
2021-02-13EEVEE: Depth of field: New implementationClément Foucault
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-01-05Eevee Cryptomatte: Store hashes in render result meta dataJeroen Bakker
2020-12-14Eevee: Add Volume Transmittance to Color Render Passes.Jeroen Bakker
2020-12-04EEVEE CryptomatteJeroen Bakker
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-17Fix T77267: Render EEVEE AO pass when AO disabled.Jeroen Bakker
2020-08-12Merge branch 'blender-v2.90-release'Clément Foucault
2020-08-12Fix T79637 Motion blur gives artifacts when changing the cameraClément Foucault
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07EEVEE: Render: Fix regression caused by previous Motion blur fixClément Foucault
2020-08-07Fix T78452 EEVEE: Motion Blur: Crash when using camera switchingClément Foucault
2020-08-02Cleanup: pass const matricesCampbell Barton
2020-07-16Cleanup: GPU: Replace all glReadPixels by GPU equivalentClément Foucault
2020-06-23EEVEE: Motion Blur: Add accumulation motion blur for better precisionClément Foucault
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-03-27Fix T69060: File Output Node does not work with Time RemappingPhilipp Oeser
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-02-28Code Cleanup: UNDEF not existing defineJeroen Bakker
2020-02-27Cleanup: split off hair cache function for reusabilityBrecht Van Lommel
2020-02-22EEVEE: Fix memleak when G.is_break is set from another threadClément Foucault
2020-02-21EEVEE: Render PassesJeroen Bakker
2020-01-30EEVEE: Test maximum texture size before render.Clément Foucault
2020-01-17Fix T71154: EEVEE Soft Shadows Viewport RenderingJeroen Bakker
2019-11-28EEVEE: Viewport RenderpassesJeroen Bakker
2019-11-27EEVEE: GLSL RenderpassesJeroen Bakker
2019-11-27EEVEE: Renderlayer artifactsJeroen Bakker
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-08-14Eevee: Improve Transparent BSDF behaviorClément Foucault
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-07-09Eevee: Fix first sample being accumulated without SSRClément Foucault
2019-05-27Eevee/GPencil: Fix depth reading after renderClément Foucault
2019-05-27Eevee: Fix render z-depth for orthographic cameraClément Foucault
2019-05-27Eevee: Fix render depth pass being negativeClément Foucault
2019-05-23Cleanup: Remove debug printJeroen Bakker
2019-05-22DRW/Eevee: Fix camera texture coordinates in rendersClément Foucault
2019-05-22DRW: DRWView: Finish refactorClément Foucault