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AgeCommit message (Expand)Author
2022-09-13EEVEE: Fix volumetric resolve in large scenes.Jeroen Bakker
2022-09-05IDMAnagement: Add owner ID pointer to embedded ones.Bastien Montagne
2022-08-01Eevee: Add support of rendering curves with cryptomatte.Jeroen Bakker
2022-06-17Fix T98663: Eevee compilation error cryptomatte shaders.Jeroen Bakker
2022-05-23Cleanup: GPU: Remove `gpu_shader_common_obinfos_lib.glsl`Clément Foucault
2022-05-12Fix T98026 EEVEE: Refression Crash when rendering Cryptomatte passesClément Foucault
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-25GLShader: Fix buffer overflow caused by workaround uniformClément Foucault
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-03-14Cleanup: EEVEE: Replace `brightness()` by `max_v3()`Clément Foucault
2021-03-14EEVEE: RenderPass: Fix Ambient Occlusion passClément Foucault
2021-03-14Cleanup: EEVEE: Remove the horizon search layered shaderClément Foucault
2021-03-13Cleanup: EEVEE: Remove SSR shader variationsClément Foucault
2021-03-13Cleanup: EEVEE: Split effect_ssr.glslClément Foucault
2021-03-13Cleanup: EEVEE: Remove hammersley texture and split hammersley codeClément Foucault
2021-03-08EEVEE: Use Fullscreen maxZBuffer instead of halfresClément Foucault
2021-02-21Cleanup: EEVEE: Remove SSR variant with AOClément Foucault
2021-02-20Cleanup: doxygen sectionsCampbell Barton
2021-02-13EEVEE: Update LUT GGX generation shaderClément Foucault
2021-02-13EEVEE: Refactor closure_lit_lib.glslClément Foucault
2021-02-13EEVEE: Depth of field: New implementationClément Foucault
2021-02-10Cleanup: spellingCampbell Barton
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-12-04EEVEE CryptomatteJeroen Bakker
2020-10-07Fix T81254: Incorrect calculation of EEVEE Transmittance VolumetricsJeroen Bakker
2020-09-13CleanUp: Code foldingJeroen Bakker
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07EEVEE: Shaders testsJeroen Bakker
2020-09-02EEVEE: Shader tests for Depth of FieldJeroen Bakker
2020-09-01Cleanup: EEVEE bloom shadersJeroen Bakker
2020-07-30GPU: Fix compilation error (missed one)Clément Foucault
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-06-05Cleanup: spellingCampbell Barton
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-03-11EEVEE: Replace octahedron reflection probe by cubemap arrayClément Foucault
2020-02-25EEVEE: Lookdev: Add support for partially blurred backgroundClément Foucault
2019-05-22Eevee: Make lookdev shader use common_view_libClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-22Cleanp: use single global for draw managerCampbell Barton