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AgeCommit message (Expand)Author
2022-02-10Rebase on mastertemp-license-header-spdxCampbell Barton
2021-07-30Cleanup: clang-format (re-run after v12 version bump)Campbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-05-19Materials: support changing materials during evaluationJacques Lucke
2021-05-07Cleanup: make format (clang-format)Dalai Felinto
2021-05-05Fix T86037 EEVEE: SSR option changes render passes resultClément Foucault
2021-04-11Cleanup: clang-formatCampbell Barton
2021-04-08Cleanup: Use const arguments for volume codeHans Goudey
2021-03-19EEVEE: Volumetrics: Add back support for light clampClément Foucault
2021-03-19EEVEE: Volumetrics: Add support for soft volumetric shadowsClément Foucault
2021-02-20Cleanup: doxygen sectionsCampbell Barton
2020-11-06Cleanup: use STR_ELEM macroCampbell Barton
2020-10-27Cleanup: use over-line for doxy commentsCampbell Barton
2020-10-11Cleanup: make formatAaron Carlisle
2020-10-07Fix T81254: Incorrect calculation of EEVEE Transmittance VolumetricsJeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07EEVEE: Shaders testsJeroen Bakker
2020-09-03Fix T79718: Eevee OpenVDB render error when frames miss part of the gridsBrecht Van Lommel
2020-09-03Fix T80332: principle volume shader not working for world in EeveeBrecht Van Lommel
2020-09-01EEVEE: Volumetric: Fix missing UBOClément Foucault
2020-08-28Fix T79920: Fix Compiling EEVEE Volume ShadersJeroen Bakker
2020-08-12Merge branch 'blender-v2.90-release'Brecht Van Lommel
2020-08-12Fix T79718: Eevee OpenVDB render error when frames miss part of the gridsBrecht Van Lommel
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-30Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRWClément Foucault
2020-07-29Workbench/Eeevee: Minor refactor in smoke draw functionSebastián Barschkis
2020-07-03Cleanup: Fluid renaming from old 'manta' naming to new 'fluid' namingSebastián Barschkis
2020-06-24Fix T78215 EEVEE: incorrect Render Passes results when using motion blurClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-06-02GPU: Texture: Replace internal sampler state by explicit state objectClément Foucault
2020-05-20Merge branch 'blender-v2.83-release'Clément Foucault
2020-05-20Fix T75197: Eevee does not render instanced smokeJacques Lucke
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Including "BLI_listbase.h" for LISTBASE_FOREACH macroDalai Felinto
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-19Cleanup: spellingCampbell Barton
2020-03-18Volumes: add render settings for volume datablockBrecht Van Lommel
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-03-14Fix T73921: Eevee volume render test memory leak in MantaflowSebastián Barschkis
2020-03-11EEVEE: Replace octahedron reflection probe by cubemap arrayClément Foucault
2020-03-11Eevee: internal support for arbitrary number of volume gridsBrecht Van Lommel
2020-03-11Smoke: put density/color in separate textures, fixes for workbench shaderBrecht Van Lommel
2020-02-26Cleanup: don't set renderpass_block twice for volumesBrecht Van Lommel
2020-02-21EEVEE: Render PassesJeroen Bakker
2020-02-05T73589: Code Quality: Renaming on BKE_material.hAntonio Vazquez