Age | Commit message (Expand) | Author |
---|---|---|
2020-07-30 | EEVEE: GLSL refactor/cleanup | Clément Foucault |
2020-03-19 | Cleanup: fix typos in comments | Brecht Van Lommel |
2019-10-29 | Fix T71050 EEVEE: Light Path Node broken in 2.81 | Clément Foucault |
2019-07-09 | Fix T65761 Eevee: SSRefraction not working on first sample | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-02-27 | Cleanup: rename lamp -> light | Campbell Barton |
2018-11-15 | Eevee: Add irradiance smoothing | Clément Foucault |
2018-11-08 | Eevee: Add partial support for the Light Path Node | Clément Foucault |
2018-09-11 | Eevee: Prepare for fullres tracing | Clément Foucault |
2018-04-22 | Cleanup: trailing spaces | Campbell Barton |
2018-01-22 | Eevee: Put all constant uniforms in a global UBO. | Clément Foucault |