Age | Commit message (Expand) | Author |
---|---|---|
2022-03-23 | EEVEE: Move Closure definitions to gpu_shader_codegen_lib.glsleevee-rewrite | Clément Foucault |
2021-07-19 | EEVEE: GBuffer: Change layout | Clément Foucault |
2021-05-23 | EEVEE: Material: Use weight to random sample closure per types | Clément Foucault |
2021-05-22 | GPUNodeTree: Add weight tree inversion | Clément Foucault |
2021-05-18 | EEVEE: Material: Add basic material logic | Clément Foucault |
2021-05-03 | EEVEE: Implementation of volume rendering | Clément Foucault |