Age | Commit message (Expand) | Author |
---|---|---|
2021-02-13 | EEVEE: Depth of field: New implementation | Clément Foucault |
2020-07-30 | EEVEE: GLSL refactor/cleanup | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-03-19 | Cleanup: comment blocks | Campbell Barton |
2018-10-15 | Eevee: Fix Missing alpha when rendering with DOF | Clément Foucault |
2018-09-10 | Eevee: Cleanup DoF implementation | Clément Foucault |
2018-05-13 | Eevee: Fix Dof shader compilation. | Clément Foucault |
2018-05-13 | Eevee: Depht Of Field: Merge Scatter passes together. | Clément Foucault |
2018-05-13 | Eevee: Depth of field: Smooth out bokeh shape. | Clément Foucault |
2018-05-13 | Eevee: Depth of field: Change final blending. | Clément Foucault |
2018-04-22 | Cleanup: trailing spaces | Campbell Barton |
2017-05-12 | Eevee: Add Rotation and ratio parameters to DoF. | Clément Foucault |
2017-05-10 | Eevee: Post process parameters. | Clément Foucault |
2017-05-10 | Eevee: Initial Depth Of Field commit. | Clément Foucault |