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AgeCommit message (Expand)Author
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault
2019-05-01Eevee: Lookdev: Cleanup implementation & support for Bloom and TAAClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2018-04-30Eevee: Use GPU_RG16 for velocity pass instead of GPU_RG32F.Clément Foucault
2018-04-20Eevee: Add Velocity pass.Clément Foucault