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2021-02-10EEVEE: Lightcache: Change cubemap roughness mappingeevee-probe-roughness-fixClément Foucault
2021-02-08EEVEE: Add back support for user occlusion on eevee_specular BSDFClément Foucault
2021-02-07EEVEE: Rewrite closure_lit_lib to reduce complexityClément Foucault
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-03-11EEVEE: Replace octahedron reflection probe by cubemap arrayClément Foucault
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-12Eevee: Planar Ref.: Invert view matrix to remove triangle front face flipClément Foucault
2018-11-15Eevee: Add irradiance smoothingClément Foucault
2018-11-15Eevee: Irradiance Grid: Make the influence shape corners roundClément Foucault
2018-11-13Fix T57708: Crash on Eevee rendering with SSR enabled.mano-wii
2018-11-01Eevee: Opti: Irradiance: Remove sqrt and max on backface testClément Foucault
2018-10-20Fix Eevee Reflection CubeMap and Irradiance Volume on some Intel gpusmano-wii
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
2018-05-26Cleanup: whitespace, long lines, duplicate includeCampbell Barton
2018-05-16Shader Node Editor: Add Closure to RGB convertion node.Clément Foucault
2018-01-22Eevee: Put all constant uniforms in a global UBO.Clément Foucault
2017-12-04Eevee: Irradiance Visibility: Initial ImplementationClément Foucault
2017-09-28Eevee: Probe Grid: Add "progressive rendering"Clément Foucault
2017-08-10Eevee: Small code codestyle and fixes.Clément Foucault
2017-07-31Eevee: SSR: Rewrote the raytracing algorithm.Clément Foucault
2017-07-27Eevee: Planar Reflection: only support mirror reflection if not using SSR.Clément Foucault
2017-07-25Eevee: SSR: Add support for planar probes.Clément Foucault
2017-07-24Eevee: Planar Reflection: Remove distance approximation.Clément Foucault
2017-07-24Eevee: SSR: Encode Normal in buffer and add cubemap fallback.Clément Foucault
2017-06-28Eevee: Refactor of shading code to be more modular.Clément Foucault