Age | Commit message (Expand) | Author |
---|---|---|
2019-10-16 | Fix T70249 EEVEE: Light bleeding on SSS translucency | Clément Foucault |
2019-09-07 | EEVEE: Shadows: Fix incorrect shadowing near point lights source | Clément Foucault |
2019-09-05 | Eevee: Shadow map refactor | Clément Foucault |
2019-08-14 | Cleanup: move trailing comments to avoid wrapping code | Campbell Barton |
2019-06-14 | Eevee: Fix Contact shadows with Translucent BSDF | Clément Foucault |
2019-06-14 | Fix T65647 EEVEE: Contact shadows "Softness" settings darkens objects | Clément Foucault |
2019-06-04 | Eevee: Merge shadow map processing into one drawcall per light | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-02-27 | Cleanup: file rename lamp -> light | Campbell Barton |