Age | Commit message (Expand) | Author |
---|---|---|
2018-06-29 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-01-18 | Eevee: Implement Sun area lighting and few fixes/opti. | Clément Foucault |
2018-01-18 | Eevee: Optimize rectangle area light. | Clément Foucault |
2018-01-18 | Eevee: Implement new LTC algorithm for Sphere Lights. | Clément Foucault |
2018-01-16 | Eevee: Add macro to sample noise in utilTex. | Clément Foucault |
2017-09-12 | Eevee: Fix extinction of Light parallel to views. | Clément Foucault |
2017-06-06 | Eevee: Fix shader compilation issue. | Clément Foucault |
2017-06-04 | Eevee: Material code refactor. | Clément Foucault |
2017-05-29 | Eevee: Remove non-ltc area light code + optimisation. | Clément Foucault |
2017-05-15 | Eevee: fix some glsl for low quality lamps. | Clément Foucault |
2017-04-18 | Eevee: Introduction of world preconvolved envmap. | Clément Foucault |
2017-04-03 | Eevee: LTC area lights | Clément Foucault |