Age | Commit message (Expand) | Author |
---|---|---|
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-01-16 | Eevee: Fix SSRefraction noise. | Clément Foucault |
2018-01-16 | Eevee: SSR: Remove ray count and use integer texture for hit coord. | Clément Foucault |
2017-10-12 | Eevee: Contact Shadows: Fix remaining artifacts. | Clément Foucault |
2017-10-07 | Eevee: Modify the raycast function to be more flexible. | Clément Foucault |
2017-09-26 | Eevee : Fix regression : Refraction not working | Clément Foucault |
2017-09-25 | Eevee: Fix SSR in orthographic view. | Clément Foucault |
2017-08-13 | Eevee: Optimize and improve GTAO Horizon search | Clément Foucault |
2017-08-11 | Eevee: Refraction: Fix low roughness artifact. | Clément Foucault |
2017-08-10 | Eevee: Add Screen Space Refraction. | Clément Foucault |