Age | Commit message (Expand) | Author |
---|---|---|
2022-09-02 | EEVEE-Next: Port to new Draw Manager | Clément Foucault |
2022-08-16 | Cleanup: format | Campbell Barton |
2022-08-05 | EEVEE-Next: Depth Of Field: Avoid Framebuffer setup cost for each redraw | Clément Foucault |
2022-08-05 | EEVEE-Next: Depth Of Field: Fix black tiles when max blur radius is low | Clément Foucault |
2022-08-05 | EEVEE-Next: Depth Of Field: Use random sampling in slight focus gather | Clément Foucault |
2022-08-05 | EEVEE-Next: Depth Of Field: Improve image stability | Clément Foucault |
2022-08-05 | EEVEE-Next: Depth Of Field: Fix glitch on foreground scattered bokeh | Clément Foucault |
2022-08-05 | EEVEE-Next: Depth Of Field: Improve Temporal stability | Clément Foucault |
2022-08-05 | EEVEE-Next: Depth Of Field: Make slight focus max coc more accurate | Clément Foucault |
2022-08-02 | EEVEE-Next: Depth Of Field: Port implementation to compute shader | Clément Foucault |