Age | Commit message (Expand) | Author |
---|---|---|
2020-03-09 | GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions | Antonio Vazquez |
2019-11-29 | GPencil: Add missing Overlay mode | Antonio Vazquez |
2019-09-17 | DRW: Refactor to support draw call batching | Clément Foucault |
2019-09-14 | Revert "DRW: Refactor to support draw call batching" | Clément Foucault |
2019-09-13 | DRW: Refactor to support draw call batching | Clément Foucault |
2019-05-14 | Cleanup: DRW: Move ModelMatrix declaration to common_view_lib | Clément Foucault |
2019-05-10 | GPencil: Use common_view_lib.glsl | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-03-12 | Cleanup: trailing space | Campbell Barton |
2019-03-02 | GPencil: Fix Display Textures in Solid mode | Antonioya |
2019-03-01 | GPencil: Change display modes | Antonioya |
2019-02-26 | GP: Redesign wireframe mode | Antonioya |
2018-09-30 | GP: Do not use UI pixel scale for strokes | Antonioya |
2018-07-31 | New Grease Pencil object for 2D animation | Antonioya |