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AgeCommit message (Expand)Author
2022-01-25Fix depsgraphs sharing IDs via evaluated edit meshSergey Sharybin
2022-01-20Fix T94726: crash with GPU subdivision on a custom bone shapeKévin Dietrich
2022-01-06Bone Overlay: support changing bone wireframe opacity.Alexander Gavrilov
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-12-02Fix T93525: Crash with curve/text armature bone gizmoHans Goudey
2021-11-24Fix T92120 (partially): No bone custom shape with curve object meshesHans Goudey
2021-07-30Cleanup: clang-format (re-run after v12 version bump)Campbell Barton
2021-07-15Cleanup: clang-formatCampbell Barton
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-22Cleanup: Spelling MistakesLeon Zandman
2021-06-18Armature: add automatic B-Bone Scale toggles.Alexander Gavrilov
2021-06-18Armature: add B-Bone Y scale channel and extra flag fields to DNA.Alexander Gavrilov
2021-06-13Cleanup: redundant initializationCampbell Barton
2021-05-13Cleanup: clang formatCampbell Barton
2021-05-12Fix custom bone shape scale affecting normal bone displaySebastian Parborg
2021-05-11Rigging: Add transform for custom bone shapesYuki Shirakawa
2021-03-30Armature: Add Display Axis OffsetScott Wilson
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-12-02Fix T83293: crash when selecting boneJacques Lucke
2020-11-24Viewport: cannot select object by clicking on its instancesJacques Lucke
2020-10-19Spelling: It's Versus ItsHarley Acheson
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-03Fix T63125: Gpencil: bones cannot be selected in weightpaint modePhilipp Oeser
2020-08-07Cleanup: pass arrays const where possibleCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-07-21Cleanup: CodeQuality: Replace OB_DRAWXRAY by OB_DRAW_IN_FRONTClément Foucault
2020-07-20DRW: overlay engine support for drawing isolated pointsCampbell Barton
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-06-24Fix T66934 Overlay: "Outline Selected" overlay doesnt affect armaturesClément Foucault
2020-06-16Fix T77803: IK Degrees of freedom drawing glitchJeroen Bakker
2020-06-15Fix Memory Leak introduced by Draw Manager ThreadingJeroen Bakker
2020-06-03Cleanup: DRW: Remove persistent uniform functionsClément Foucault
2020-05-22Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-22Fix T73115: In Front Drawing Bone Envelope DistanceJeroen Bakker
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-04-17Fix T75820: Child bone head vanishes when connected parent is hiddenCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-03Cleanup: formatting, spellingCampbell Barton
2020-03-03Fix bone envelopes displaying wrong when armature is scaledPhilipp Oeser
2020-02-20Fix T65640: Axis of Custom Shape Bones are drawn in a wrong position.Germano Cavalcante
2020-02-18Fix T73914 Overlay: Unable to select bone in pose modeClément Foucault
2020-02-17Fix T73876 Overlay: Armature: Pose bones display randomlyClément Foucault
2020-02-11DRW: Color Management improvementClément Foucault
2020-02-04Merge branch 'blender-v2.82-release'Julian Eisel
2020-02-04Fix T72155 Overlay: Bone X-ray no longer works in pose or weight paint modeClément Foucault