Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-01-25GLShader: Fix buffer overflow caused by workaround uniformClément Foucault
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2021-09-03UDIM: Show the UV grid even when images are loadedJesse Yurkovich
2021-08-18T73434: Improve Weight Paint Overlay Drawing.Jeroen Bakker
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-02-20Cleanup: doxygen sectionsCampbell Barton
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
2021-01-05Fix T84053: Mask overlay in image editor not workingJeroen Bakker
2020-11-17Fix T82064: Add Image Clone tool to overlay engineJeroen Bakker
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-09-11Use DrawManager for Image/UV EditorJeroen Bakker
2020-07-20DRW: overlay engine support for drawing isolated pointsCampbell Barton
2020-07-15PointCloud: Initial rendering support for WorkbenchClément Foucault
2020-06-23Fix T77803: IK Degrees of freedom drawing glitchJeroen Bakker
2020-06-16Fix T77803: IK Degrees of freedom drawing glitchJeroen Bakker
2020-05-29Fix T77130: Visually broken/stepped wireframe in object mode (regression)Clément Foucault
2020-05-14Sculpt: Render Face Sets always as flat shadingPablo Dobarro
2020-04-17Fix typo causing compilation to failClément Foucault
2020-04-17Fix T75832 DRW Hair: Crash caused by shader compilationClément Foucault
2020-04-15Fix T75751 Overlay: Clipping Region crashes BlenderClément Foucault
2020-04-03Cleanup: use term 'attr' instead of 'attrib'Campbell Barton
2020-03-26Overlay: Wireframe: New method to avoid zfighting with geometryClément Foucault
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-03-09Overlay: Add antialiasing to particle spritesClément Foucault
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-02-24Overlay: Remove Xray dithering noiseClément Foucault
2020-02-11DRW: Color Management improvementClément Foucault
2019-12-07UI: Custom Face Orientation ColorsHarley Acheson
2019-12-05Overlay Engine: Armature: Use Wire AA on custom bone loose edgesClément Foucault
2019-12-05Overlay Engine: Fix bone outline antialiasingClément Foucault
2019-12-05Overlay Engine: LightProbe: Simplify drawing of irradiance grid dataClément Foucault
2019-12-05Overlay Engine: Outline: Simplify drawing codeClément Foucault
2019-12-05Overlay Engine: Simplify outline rendering by using the antialiasing passClément Foucault
2019-12-03Overlay: Wireframe: Fix Edges not being culled correctlyClément Foucault
2019-12-02Overlay Engine: Wireframe: Remove geometry shader and fragment discardClément Foucault
2019-12-02Overlay Engine: Refactor & CleanupClément Foucault