Age | Commit message (Expand) | Author |
---|---|---|
2022-10-18 | Metal: MTLBatch and MTLDrawList implementation. | Jason Fielder |
2022-10-07 | Overlay: Use global viewport size instead of DRWView one | Clément Foucault |
2022-10-07 | DRW: Use view_clipping_distances instead of world_clip_planes_set_clip_distance | Clément Foucault |
2022-10-06 | Cleanup: spelling in code comments | Campbell Barton |
2022-10-05 | DRW: Split ViewProjectionMatrix in order to increase precision | Clément Foucault |
2022-09-26 | Cleanup: format, ensure trailing newlines | Campbell Barton |
2022-09-22 | Metal: First set of Geometry Shader alternative implementations using SSBO ve... | Jason Fielder |